The arrival of Assetto Corsa Evo version 0.3 marks an important moment: for the first time, we can access its multiplayer. Read the note below.
KUNOS Simulazioni and 505 Games are excited to announce that the third release of Assetto Corsa EVO’s Early Access Program is now available for all game users, refresh your Steam client and make sure to update to the new version.
The 0.3 brings a big step forward by introducing a first multiplayer step, introducing important physics updates and audio enhancements, graphics optimization and quality of life improvements. Discover all of the details below:
Multiplayer Mode – Step 1
With this first multiplayer release, KUNOS Simulazioni introduces online racing to Assetto Corsa EVO, allowing players from around the world to race each other for the first time.
This first introduction is happening during the Early Access Program, which allows developers to progressively introduce their game into the market with a community driven approach. The goal is to refine all features and the advanced technology behind this driving simulation software, while giving all early adopters the opportunity to test the game and share their feedback, helping to shape an experience that truly meets their expectations.
With the aim to deliver a stable, secure, and high-quality online racing experience the multiplayer system has been developed leveraging on key partnerships with trusted experts to provide a solid online infrastructure for the entire community, as an investment towards Release 4 and its Daily Racing Portal. Servers made available in this initial phase will host up to 16 players in each race, while KUNOS Simulazioni will focus mainly on the overall session related functionalities and stability and, after these are secured, the number of slots per each game server will rise up to track capacity and beyond.
A wide selection of public in-game servers will be available 24/7 at no cost for all players to join, featuring a variety of race scenarios, tracks, and weather presets for everyone to enjoy. This effort has been possible thanks to the collaboration with SimGrid, that is KUNOS trusted partner for the Daily Racing Portal releasing with 0.4, helped by their communities, and LowFuelMotorsport, also known as LFM, an incredible sim racing community.
For those sim racers looking to go further – like community admins, leagues, and event organizers – after the 0.3 release, the Custom Servers Portal will be made available soon, this represents a new platform where anyone can rent and configure dedicated custom game servers.
Early Access release 3 – Key improvements
With the release of Early Access 3, Assetto Corsa EVO delivers significant improvements ranging across physics, audio, and graphics.
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PHYSICS
A fully recalibrated tyre model – across all compounds- has been initially released in 0.3.0 Open Beta to gather feedback from a wide variety of sim racing hardware and FFB settings. During the Open Beta of 0.3 in the last weeks, KUNOS also addressed an issue related to tyre damping, which has been limiting the tyre feeling on FFB across a variety of scenarios; these will be released today with version 0.3.3. Release 3 physics updates include several improvements allowing the tires to respond more accurately to temperature, load, speed, and camber changes, delivering a more dynamic and rewarding driving experience. This is supported by a brand-new proprietary suspension algorithm and an upgraded damping system running at 1000 Hz, significantly enhancing vehicle feedback during transitions, braking, and directional changes. Together, these improvements add a whole new layer to driving simulation, where the car will more naturally communicate with the driver and allow more subtle corrections and, overall, a tighter feeling with any car.
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AUDIO
Every car now features uniquely detailed ignition and startup sounds, with refined engine timbre and dynamic responses tied to RPM and engine inertia. Further realism comes through enhanced driveline audio, calibrated throttle lag, and torque response that closely mimic real-world behavior. Backfire effects have also been reworked for authenticity, delivering sharp, context-sensitive pops and crackles. These elements provide deeper mechanical feedback and elevate the overall driving immersion.
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GRAPHICS & UI
The graphics engine now features improved global illumination, optimized CPU/GPU performance – with most noticeable improvements in crowded scenes, like multiplayer races – and significantly reduced VRAM usage, addressing some of the previous framerate issues. Post-processing effects, like motion blur, have also been refined for greater visual fidelity. On the User Interface front, the Multi-Function Display (MFD) has been expanded with customizable controls, real-time and official leaderboards, and detailed input settings. Additional updates include improved speedometer, tyres, and gear widgets -now featuring pit limiter indicators – for a more informative and race-focused experience.
Alongside the new Multiplayer mode, the game’s content is expanded with 2 additional tracks and 9 new cars (3 for each category) – a variety of fun and exciting vehicles to suit every taste!
[GT class]
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BMW M4 GT3 EVO
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Lamborghini Huracán Super Trofeo EVO2
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Porsche 718 Cayman GT4 Clubsport
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Caterham Seven Academy Racer
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Dallara Stradale
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Ferrari F2004
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Audi RS 6 Avant
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BMW M3 Sport Evo (E30)
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Mercedes-Benz 190E AMG 2.5-16 Evo II
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Circuit de Spa Francorchamps
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Red Bull Ring
You can buy it from 20 euros in our Instant Gaming link:
Happy Racing!
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