As you all know, VR was added in version 1.7 with certain technical performance issues, which made it difficult to get the best experience on DiRT Rally 2.0 .
If by chance you just landed on the title and want to try VR, we strongly recommend that you first take a look at the official configuration guide by Codemasters to answer all your questions:
On the other hand, thanks to the amount of feedback received by the community during the last days, it seems that Codemasters will take the first steps towards the next version 1.8 that will take place on September 3.
- Added option allowing players to choose whether to launch the game in 2D Mode or VR Mode.
- Added support for separate graphics presets between 2D Mode and VR Mode.
- Added support for “-novr” launch command.
- Added ability to bind “Reset View” to a preferred buttons/keys.
- Resolved issue where game would crash if no VR headset was plugged in.
- Improved readability of UI text in VR Mode.
In addition, the development team is investigating the implementation of Oculus SDK support in the Steam version of the game in terms of time and resources.
Adding Oculus SDK support to the Steam version is not a simple matter of flicking a switch, nor is it a case of copy/pasting code from the Oculus version. It’s also not something that can happen immediately or in a very short space of time. We’ll share more in the future once things progress.
As always, we’re grateful for the feedback you provide to us on all aspects of the game, whether it’s on our forums, Steam or social media. It’s through this two-way conversation that we’ll continue to improve the game and give you the best experience possible.
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