F1 2022: A Bright Start for F1 Challenge Ends Tomorrow!

f1 22 challenge

At the start of the week, Codemasters published an update to F1 22  version 1.10. This means that, in addition to the Ferrari special design, which will only be accessible for a few weeks, the Shanghai International Circuit is now available in selected game modes as an extra racing circuit that is not reflected in the race calendar for the 2022 season.

If you look closely at the official change log, you will note that it not only has the same number of entries as previously, but it also contains numerous bug patches for previous issues and that the AI is now meant to operate more intelligently.

The update also includes a patch that addresses issues that resulted in corrupted save files, strange force feedback behavior, and a cross-play limitation.

EA also mentions a unique in-game challenge to commemorate the Lunar Festival. The goal of the weekly event dubbed “A Bright Start for F1” is to drive Alfa Romeo F1 rookie Zhou Guanyu to his greatest ever Formula 1 race finish by overtaking Zhou Guanyu’s boyhood hero Fernando Alonso and teammate Valtteri Bottas in the final 6 laps of the Singapore Grand Prix.

From September 12 to September 25, all participants who finish the event in seventh place or above will get a customised Kohaku Koi livery. Entry is possible through the Multiplayer -> Weekly Event menu.

F1 2022 – V1.10 Hotfix Changes:

  • Fixed an issue where in some cases save game files were corrupted after the 1.10 update.
  • Fixed an issue where steering wheel users were experiencing excessive force feedback during collisions.
  • Fixed an issue where, with crossplay enabled, accepting a Steam invite from a Steam friend would not add the recipient to the lobby.

F1 2022 – V1.10 changes:

  • China/Shanghai International Circuit has been added to Time Trial, Grand Prix and Multiplayer modes.
  • Ferrari Special Edition liveries now added for a short time in-game
  • Improved AI race art logic and revised aggressiveness on overtaking attempts
  • Fixed an issue where the AI would drive too slowly on cool down laps during qualifying and block the track
  • Fixed an issue with inconsistent notch contact behaviour at different frame rates on PC.
  • Improved AI race art behaviour in turns 2 and 3 at Netherlands/Zandvoort
  • Improved AI attention and race art between turn 9 and pit lane in Austria
  • The previously incorrect penalty logic at the pit lane entry in France/Paul Ricard has been fixed
  • Fixed an issue where players were receiving incorrect penalties at turn 7 in Abu Dhabi/Yas Marina.
  • Fixed an incorrect bump on the track surface at turn 3 of Azerbaijan/Baku.
  • Fixed an issue where in some cases host migration could result in split lobbies when loading into a cross-play friendly lobby.
  • Fixed an issue where positions in practice and qualifying were incorrectly calculated with more than three decimal places.
  • Fixed an issue where sponsors were not displayed on the My Team car when watching highlights in cinema mode
  • Fixed an issue in photo mode where images were pixelated when using a shutter speed setting.
  • Fixed an issue where the Mercedes and player car would display a hole at the origin point of the halo pillar when the halo is set to Off.
  • Corrected Max Verstappen’s car number in friendly, LAN and featured event sessions.
  • Grand Prix – Fixed an issue where sprint races were not displayed when the weekend structure is set to authentic for the 2022 World Cup.
  • Fixed an issue where the concentration value was too low for all drivers in My Team.
  • Fixed an issue where the tachometer LEDs on Logitech steering wheels were not working.
  • Fixed an issue where telemetry information for race strategy and free practice was missing.
  • Fixed an issue where some already assigned F1 22 driver numbers can be used for custom drivers.
  • Fixed an issue where customised starting line-ups in friendly matches did not change the starting positions of the players.
  • Fixed an issue where the game of the first player to try to load a created league event would crash in some cases.
  • Fixed a graphics issue in menus that occurred when HDR is enabled.
  • UDP – Fixed an issue where the pitch value on hills was not working correctly
  • Revised notifications for the evolution of the second driver’s stats in My Team.
  • UDP – Fixed an issue where in online sessions medium traction control did nothing
  • General stability improvements
  • Fixed some minor bugs

See you on the track!


This website uses affiliate links which may earn a commission at no additional cost to you.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.