iRacing 2026 Season 4 Update Released: Full Release Notes

iRacing Caterham Academy

iRacing has released the 2026 Season 4 build, bringing one of the largest quarterly updates of the year with four new cars, three completely rebuilt circuits, major vehicle and track refreshes, multi-threaded physics processing, new UI tools, expanded AI support and hundreds of individual changes across the simulator.

The 2026 Season 4 Initial Release, build 2026.09.09.01, was published on September 9, ahead of the new competitive season officially beginning on September 15 at 00:00 UTC.

  • Four new cars headline the update: the Aston Martin Valkyrie AMR-LMH, Caterham Academy, Caterham 420R and Gen 4 Grand National. Road America, Mid-Ohio Sports Car Course and The Milwaukee Mile have meanwhile been completely rebuilt using new laser-scan data, while Road Atlanta and Summit Point Raceway receive substantial visual overhauls.
  • One of the biggest changes under the surface is the introduction of multi-threaded physics processing. iRacing says its new Physics Islands system can reduce CPU physics overhead by 50% or more in large grids and heavy-traffic situations across a wide range of hardware.
  • Season 4 also introduces the Pit Summary and Car Damage widgets, Minimal UI mode, Reference Car UI, improved Fuel Calculator and Track Map tools, support for 16 car classes in several interface elements, new Start Zones at more than 50 circuits and preparations for multiclass starts using dedicated pace cars for each class.
  • The latter system will first undergo a final test during Week 13’s iTested series before being introduced to selected official championships, beginning with the IMSA iRacing Series.

Below are the complete iRacing 2026 Season 4 Initial Release Notes.

Official Season 4 feature overview: iRacing 2026 Season 4


iRacing 2026 Season 4 Initial Release Notes [2026.09.09.01]

Modified: September 9, 2026 at 8:37 AM

The iRacing 2026 Season 4 Release Build is moving out onto the track! This is one of four major annual releases for iRacing, and it adds new content, features, upgrades, and a hauler-full of fixes and tweaks. iRacing 2026 Season 4 officially starts on September 15th at 0000 UTC!

iRacing welcomes FOUR brand new cars into our garage, including the Aston Martin Valkyrie AMR-LMH, two versions of the Caterham – Academy and 420R, and the Gen 4 Grand National. A diverse set of vehicles showcasing the many ways drivers race!

We’ve also added THREE entirely re-scanned and re-built tracks to update the iRacing 2026 landscape: Road America, Mid-Ohio Sports Car Course, and The Milwaukee Mile. Each of these tracks fully replace the older versions and are top-notch racing locations.

Both Summit Point Raceway and Road Atlanta have also received a major artwork update, taking their appearance into the modern age.

Finally, we plan to introduce a new system that more authentically replicates real-world multiclass race starts: dedicated pace cars for each car class. Please note that this feature must pass a final shakedown in Week 13’s iTested series before officially joining the IMSA iRacing Series.

Our physics processing engine has been upgraded to allow for multi-threading, making object interactions more accurate than ever before. Car Rule Sets have been made available on dozens more vehicles, providing even more structure and options to the ways you can race.

Our vehicle development team has completed a significant vehicle mechanics overhaul for both the Global Mazda MX-5 Cup and the Sprint Car – these cars should feel nearly brand new, and drive much closer to their real-life counterparts.

The iRacing Simulation has been updated from stem to stern for complete UTF8 character support – this includes chat messages, display names, and all files associated with iRacing such as Replays, Setups, and Camera sets filenames.

A new UI element has been added: Reference Car UI, which allows you to see live controls inputs from a reference car in solo sessions so you can learn and advance your own technique.

TWO brand new UI Widgets are now available: Pit Summary, which provides control and visibility to everything related to a pit stop, and Car Damage for a select few cars, which displays the general health of your vehicle.

The F9 Black Box has been reimagined as a Quick Access panel to add easy use for a variety of impactful options. A new UI Mode is also now available: “Minimal”, where you can strip down your interface to only the essentials and anything else you’d like to keep pinned.

Following up from last Season, the Fuel Calculator Widget algorithms have received more data and have improved estimates. The Track Map Widget has also been updated with some quality improvements for ease of use.

The iRacing Launcher Team has completed a full rebuild of the Team Registration process, making it easier than ever to clearly see how your team is registered for an event, and what everyone is signed-up for.

The Leagues area has been refreshed, leaving runway for upcoming improvements. Past Results may now be viewed as individual pages.

When launching a solo session from an Official Session, you may now also carry in the BoP from the event to your test session, allowing you to practice better.

The team also completed a re-build of the iRacing Companion App recently which will allow for even better future development – if you haven’t gotten the latest updates for it yet, be sure to grab them from your device’s preferred app store!

Finally, AI racing has been expanded to EIGHT new cars, including Aston Martin Valkyrie AMR-LMH, Caterham – Academy and 420R, Gen 4 Grand National, Chevrolet Corvette C7 Daytona Prototype, Formula Renault 2.0, [Legacy] BMW Z4 GT3, and [Legacy] Riley MkXX Daytona Prototype – 2008.

AI racing is also now available at NINETEEN new track configs, including Auto Club Speedway – Competition, Interior, and Moto, Federated Auto Parts Raceway at I-55, Kansas Speedway – Infield Road Course and Road Course, Mid-Ohio Sports Car Course – All configs, Oswego Speedway – Dirt, Road America – All configs, The Milwaukee Mile – Both configs, and USA International Speedway – Dirt.

Rain racing availability comes pre-loaded with the new Aston Martin Valkyrie AMR-LMH and both Caterhams as well as all non-Oval new track configs.

2026 Season 4 Highlights

  • Aston Martin Valkyrie AMR-LMH
  • Caterham – Academy and 420R
  • Gen 4 Grand National
  • Road America – Updated Laserscan & Fully Rebuilt
  • Mid-Ohio Sports Car Course – Updated Laserscan & Fully Rebuilt
  • The Milwaukee Mile – Updated Laserscan & Fully Rebuilt
  • Summit Point Raceway – Major Art Update
  • Road Atlanta – Major Art Update
  • Multiple Pace Cars Multiclass Starts available in select official series, beginning with the IMSA iRacing Series
  • Multi-threaded Physics Processing
  • Full UTF8 character support
  • New SIM UI Widget: Pit Summary
  • New SIM UI Widget: Car Damage
  • New Sim UI Black Box: F9 Quick Access
  • Sim UI Update: Minimal/Pinned UI Mode
  • Sim UI Update: Fuel Calculator Widget improvement
  • Sim UI Update: Track Map updates
  • Global Mazda MX-5 Cup significant vehicle update
  • Sprint Car significant vehicle update
  • Car Rule Sets are now supported on 81 vehicles
  • iRacing Launcher Feature: Team Registration Refactor
  • iRacing Launcher Feature: Bring Official Session BoP into Test Drive
  • Rain racing for Aston Martin Valkyrie AMR-LMH, Caterham Academy and Caterham 420R
  • AI Racing expanded to eight additional cars
  • AI Racing expanded to nineteen additional track configurations
  • Hundreds of updated high-quality vehicle setups

iRacing Launcher

Updater

  • Now the iRacing Launcher correctly re-launches the iRacingUI when requested by the iRacing Updater after installing packages.
  • Download status updates are no longer sent to the UI once downloading has completed.

Teams

The iRacing Launcher Team has completed a re-build of the Team Registration window.

  • The window layout has been optimized.
  • Team member listings and roles are now clearer.
  • Warnings for fair-share driving and registering as a solo driver have been improved.
  • A new Verification Step shows the list of drivers being registered and which team they are registered with before completing registration.

Leagues

The Leagues area of the iRacing Launcher has been rebuilt, with a focus on behind-the-scenes improvements designed to support future development.

Results

  • Results from past Sessions may now be viewed on their own pages and with links.
  • Past results and season standings for any series can be browsed directly on dedicated pages.
  • Deep links can now be used to bookmark, share or navigate directly to series results and season standings.

Test Drive

When selecting a Test Drive based on an Official Session, the Balance of Performance parameters for the selected car can now be automatically loaded and applied.

This provides a more representative test-driving environment for the corresponding Official Session.

Localization

  • A new selectable language has been added: Spanish – Mexico.
  • Users can now select es-MX (Spanish – Mexico) from the language selection dropdown.

Paint Booth

New Sponsors

  • ACCEL
  • AEM
  • Card Gorilla
  • DEMCO
  • Greenfield Pavement
  • HendrickCars.com
  • MANDO
  • Mitti
  • Mr. Gasket
  • MSD
  • Night Owl Companies
  • NOS
  • One Ethanol
  • Precision Vehicle Logistics
  • RacePak
  • RaceQuip
  • Real Street Performance
  • ROMA/Performance Foodservice
  • SciAps
  • Superchips
  • Tablo TV
  • TAP and Sons
  • Wilde
  • Willscot

Updated Sponsors

  • Ally
  • Fifth Third
  • Grillo’s Pickles
  • Hellmann’s
  • Horizon Hobby
  • JBL
  • Liquid Death
  • Macc Door Systems
  • Rackley Roofing
  • Roto-Rooter
  • Safety-Kleen
  • Stilo
  • TitleMax
  • WeatherTech
  • Whelen

iRacing Simulator

AI Racing

New AI Vehicles

  • Aston Martin Valkyrie AMR-LMH
  • Caterham – Academy and 420R
  • Gen 4 Grand National
  • Chevrolet Corvette C7 Daytona Prototype
  • Formula Renault 2.0
  • [Legacy] BMW Z4 GT3
  • [Legacy] Riley MkXX Daytona Prototype – 2008

New AI Track Configurations

  • Auto Club Speedway – Competition, Interior, and Moto
  • Federated Auto Parts Raceway at I-55
  • Kansas Speedway – Infield Road Course and Road Course
  • Mid-Ohio Sports Car Course – All configs
  • Oswego Speedway – Dirt
  • Road America – All configs
  • The Milwaukee Mile – All configs
  • USA International Speedway – Dirt

Additional AI Vehicle Training

  • <Car Class> GT3 Cars
  • <Car Class> GTP Cars
  • Dallara P217
  • Global Mazda MX-5 Cup
  • NASCAR Cup Next Gen Class at Dirt Oval tracks
  • Sprint Car

Additional AI Track Training

  • Circuit of the Americas – NASCAR West
  • Qualcomm Circuit (Naval Base Coronado)
  • Road Atlanta – All configs
  • Sebring International Raceway – International, Club, and Modified
  • Sonoma Raceway – All Configs except Oval

AI Driver Summer School

AI Drivers have completed their 2026 Summer School Programs. Curriculum included:

  • Advanced Oval Mathematics – High/Low Lane Performance Differentials
  • The Half-Waterglass Theory: The Impact of Optimism on Racing and Daily Life
  • Quentin Quarry’s Quarterly Quite Quality Quick Qualifying Quiz

AI Fixes

  • Fixed a crash issue that could occur during a session transition between race servers.
  • Fixed an issue where the Race Results screen shown after an offline AI Race would not work correctly for a Heat Race Session.

Physics

  • Multi-threaded physics processing has been enabled.
  • The core physics update loop has been refactored and multi-threaded as part of the internal Physics Islands initiative.
  • The physics workload is sliced and the end of the physics tick is parallelized across available CPU threads.
  • Single-car sessions should retain the same responsiveness.
  • In full-field races, crowded multi-car battles and large AI grids, iRacing says CPU physics overhead can drop by 50% or more across a wide range of hardware.
  • Improved how changes in fuel mass affect vehicle center of gravity.
  • Tire preparation is now performed every time the car is reset during lone qualifying sessions on road courses rather than only when the car first enters the world.

Race Control

Pending a successful test in Week 13’s iTested series, multiclass starts with per-class pace cars will roll out to select official series, beginning with the iRacing IMSA Series.

Support is planned to expand later to additional official series, Hosted iRacing and AI Racing.

New Start Zones

Start Zones have been enabled at more than 50 tracks:

  • Adelaide Street Circuit
  • Algarve International Circuit – Grand Prix
  • Autódromo Hermanos Rodríguez – Grand Prix
  • Autodromo Internazionale Enzo e Dino Ferrari – Grand Prix
  • Autódromo José Carlos Pace – Grand Prix
  • Autodromo Nazionale Monza – Grand Prix
  • Barber Motorsports Park
  • Brands Hatch – Grand Prix & Indy
  • Canadian Tire Motorsports Park
  • Charlotte Motor Speedway – Roval 2025
  • Circuit de Lédenon
  • Circuit de Spa-Francorchamps – Grand Prix Pits
  • Circuit des 24 Heures du Mans
  • Circuit Gilles Villeneuve
  • Circuito de Navarra – Speed Circuit
  • Daytona International Speedway – Road Course
  • Fuji International Speedway – Grand Prix and No Chicane
  • Hockenheimring Baden-Württemberg – Grand Prix
  • Homestead Miami Speedway – Road Course B
  • Indianapolis Motor Speedway – Road Course
  • Lime Rock Park – Classic
  • Long Beach Street Circuit
  • Mid Ohio Sports Car Course – Full, Chicane, and Short
  • The Milwaukee Mile – Road
  • Mobility Resort Motegi – Grand Prix
  • Motorsport Arena Oschersleben – Grand Prix
  • Mount Panorama Circuit
  • Nürburgring Combined – All
  • Nürburgring Grand-Prix-Strecke – Grand Prix
  • Nürburgring Nordschleife – Industriefahrten
  • Okayama International Circuit – Full Course
  • Oran Park Raceway – Grand Prix
  • Oulton Park Circuit – International
  • Phillip Island Circuit
  • Qualcomm Circuit (Naval Base Coronado)
  • Red Bull Ring – Grand Prix
  • Road America – All
  • Road Atlanta – Full Course
  • Rudskogen Motorsenter
  • Sebring International Raceway – International
  • Shell V-Power Motorsport Park at The Bend – International Circuit
  • Silverstone Circuit – Grand Prix
  • Snetterton Circuit – 300
  • St. Petersburg Grand Prix
  • Summit Point Raceway – Summit Point Raceway
  • Suzuka International Racing Course – Grand Prix
  • Tsukuba Circuit – 2000 – Full
  • Virginia International Raceway – Full Course
  • Watkins Glen International – Boot
  • Willow Springs International Raceway
  • Winton Motor Raceway – National

Road Course Start Zone Procedure

When Start Zones are selected for an active session, participants will be shown the pace speed throughout the rolling grid pre-race pace lap.

The pace value is displayed in grey so drivers know the exact speed of the pace car. Cars should be formed into an orderly grid and maintain pace speed as they approach pit entry.

After the pace car enters pit lane, the pace speed changes from grey to yellow. Once yellow, Race Control pace-speed enforcement is active.

Any attempt to jump the start by accelerating early will receive a jumped-start penalty. All rows must maintain pace speed until Barney, Legendary Flagman, drops the green flag.

  • The message for failing to meet driver change requirements has been updated.
  • Fixed an issue where cars with higher car numbers could be delayed when entering Qualifying.

Pit Stops

A variety of pit-stop procedures have been updated to more accurately represent the number of available wheel guns, tire change times and jacking procedures. Individual vehicle and class notes provide additional details.

Graphics

  • Smoke-like effects have been converted to the PopcornFX particle system.
  • This includes vehicle smoke, tire smoke, dust and water puffs.
  • Rendering performance, visual density, brightness and interaction with light sources have been improved.
  • Slightly increased dirt, dust, grime, smoke, rubber and other particulate build-up on racecar windshields.
  • Rain particles now use updated raindrop shapes and sizes.
  • Perceived raindrop velocity now changes based on camera distance.
  • Distance fade now considers particle size, opacity, wind and wind gusts.
  • Wind speed and direction sampling for visible particles has been improved.
  • A new rain mist effect has been added.
  • Shaders and color variations for visiting race weekend vehicles have been updated.
  • The IMSA font used on cars has been updated.
  • Fixed tire marks from other cars appearing in Lone Qualifying sessions.
  • Fixed some trackside objects appearing excessively bright at night.

Virtual Reality

  • VR screen width and screen depth options can now be adjusted in real time.
  • Changes no longer require a Simulator restart.

User Interface

Minimal UI Mode

  • The existing Toggle UI Visibility control has been renamed Cycle UI Visibility Mode.
  • It cycles between Normal, Minimal and completely Hidden modes.
  • Minimal mode displays only pinned and required widgets.
  • If no widgets are pinned, Minimal mode is skipped.
  • A new Toggle Minimal Drive UI keybind has been added to the Drive Screen.
  • Widgets can be pinned through Edit Layout mode using Alt+K.

Reference Car UI

A new Reference Car UI element has been added.

In Time Trial, Time Attack and Test Drive sessions, drivers can enable a floating 2D billboard above the target reference car. It displays live driver inputs including throttle and brake application to help users study driving technique.

Known issue: Reference Car UI currently does not appear for VR users. iRacing is investigating and plans to address it in a patch.

Car Damage Widget

A new Car Damage widget provides a graphical representation of the spotter damage report.

A wireframe model of the car changes color to provide an approximate indication of damage:

  • Green: undamaged
  • Yellow: minor damage
  • Orange: moderate damage
  • Red: critical damage
  • Gray: part completely missing
  • White: non-damageable component

The bottom of the widget displays wheel and suspension damage information. Icons can also indicate engine damage, high temperatures and fluid leaks.

Initially supported cars:

  • Global Mazda MX-5 Cup
  • Toyota GR86
  • BMW M2 Racing (G87)
  • Renault Clio R.S. V
  • Ray FF1600
  • Mini Stock
  • Lucas Oil Off Road Pro 2 Truck

Pit Summary Widget

The new Pit Summary widget consolidates almost all information required during a pit stop.

It can display:

  • Player and pit stall position along pit road
  • Tow time
  • Fast repairs
  • Service time
  • Required repairs
  • Optional repairs
  • Tire changes
  • Fuel
  • Time spent in the pits
  • Applicable penalties

Drivers can also manipulate controls directly within the widget to plan and execute pit stops.

F9 Quick Access

The F9 Black Box has been redesigned as a Quick Access menu containing multiple smaller areas with rapidly adjustable values.

  • Navigation uses the normal up and down controls.
  • Using increment or toggle on a top-level item opens its submenu.
  • Increment and decrement controls adjust values while focused on a submenu item.

Multiclass UI

  • Added a Class column to Session Results.
  • Fixed Session Results class filtering when not sorted by car number.
  • Session Driver Focus Panel now shows Class Position / Number of Positions in Class.
  • Lap Timing Blackbox now shows Class Position.
  • Standings Blackbox can now filter between classes and defaults to the player’s class.

Fuel Calculator Widget

  • Algorithms have been tuned using data collected during the previous season.
  • The widget now works for non-driver teammates.
  • Laps Left now matches the Black Box UI.
  • Race length calculations now use the shorter of time-based and lap-based lengths.
  • Pit-window calculations have been stabilized.
  • Timed-race data generation issues have been fixed.
  • Logic has been improved to provide more stable pit-window estimates.
  • Pre- and post-race segments are no longer incorrectly counted in certain cases.
  • Fixed malformed Fueled to End graphics.

Track Map Widget

  • Joker and Start paths for Rallycross tracks have been added.
  • Larger widget sizes are now supported.
  • Fixed lap up/down indicators disappearing as soon as the first driver completed an event.
  • The lapped-car outline now appears earlier to help identify cars approaching under blue flags.

16-Class UI Support

UI support has been added for up to 16 car classes.

A color and shape is available for every class, with support included in Session Results, Relative and Standings Black Boxes, and the Track Map.

UTF8 Support

UTF8 character support has been fully enabled for file names and paths.

Users should now be able to use international characters in Windows usernames, Simulator installation paths and user-generated filenames including camera files, replays and setups.

Additional UI Changes

  • Added Reference Car Offset and Opacity options.
  • Controls Input Widget now provides immediate visual feedback when shifting gears, even before a gear change is accepted.
  • Upshifts show temporary yellow bars above the current gear.
  • Downshifts show bars below the current gear.
  • This display can be toggled in the widget editor.
  • HUD Profile picker height is now limited to prevent it extending off-screen.
  • VR Screen Width and Screen Distance options can now be changed without restarting the Simulator.
  • Removed the quotation mark character from the tire information Black Box.
  • Changed OMI to IMO for right-front/rear tires in the F5 tire information box.
  • Session Screen Results and Standings are now class aware.
  • Garage text alignment has been improved.
  • Fixed clipping with long checkbox labels.
  • Fixed inability to delete a personal setup named baseline.sto.
  • Fixed Laps To Go not updating on the Session Screen.
  • Fixed some Rookie iRatings incorrectly being visible.

Controls

  • 360 Hz support has been added to Conspit wheels.

Spotter / Crew Chief

  • Fixed the spotter reporting nearby cars located in other run groups.
  • Fixed stale or unintended spotter calls.

Spotter Packs

  • All English-language spotter packs now begin with “English-”.
  • A new Chinese Mandarin Spotter Pack using a female voice has been added.
  • A second Chinese Mandarin Spotter Pack has also been added.
  • The Spanish-Ari_Cejas Spotter Pack has been updated.
  • The Japanese COEIROINK_Aoba Spotter Pack has been updated.
  • Additional spotter packs are no longer stored in the default iRacing installation package.
  • They remain available separately.

Replay

  • Opponent car dashboards have been updated to display more representative values.

Telemetry

A new telemetry value has been added:

WeekendInfo:AltAssetTag:

Possible values include:

  • blank
  • IMSA
  • NEC
  • NOTC
  • PMNA
  • INDY
  • NOABSTC
  • NOABS
  • ROOKIE
  • WSC2017
  • DTM

Sporting Code

  • Added documentation for multiclass starts with Start Zones.
  • Expanded existing multiclass and Start Zone information.
  • Clarified Safety Rating adjustments for Practice Sessions.
  • More clearly defined that Barney, Legendary Flagman, starts the race.

Cars

<Car Class> ARCA 2025 Series

  • iRacing setups have been updated.

<Car Class> GT1

  • Support has been added for Car Rule Sets.
  • Default Rule Set: tires are changed after fueling.
  • IMSA Rule Set: tires and fuel are serviced simultaneously.
  • NOTC and NOABSTC Rule Sets disable Traction Control.
  • Pit procedures now always use two wheel guns.
  • Any pair of two tires may be changed simultaneously in 10 seconds.
  • Four-tire change time remains 20 seconds.
  • Repairs cannot be performed during fueling under the default Rule Set.

<Car Class> GT3

  • Under default Car Rules, fueling must be completed before ARB and wing adjustments.
  • Wing adjustments may be performed simultaneously with ARB and tire adjustments.
  • Pit procedures now use two wheel guns.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four-tire change remains 20 seconds, except DTM at seven seconds.
  • Repairs cannot be performed during fueling with the default Rule Set.
  • Fixed an issue where the second driver in a team race could remain on wet TC settings after a dry tire change.
  • iRacing setups have been updated.

<Car Class> GT4

  • NEC Rule Set fuel fill rate has been slowed so a full tank takes approximately 120 seconds.
  • Two wheel guns are used during pit procedures.
  • Any pair of two tires can be changed simultaneously in 18 seconds.
  • Four-tire change remains approximately 35 seconds.
  • Repairs cannot be conducted during fueling under default rules.

<Car Class> GTE

  • Added IMSA, NoTC and NoABSTC Rule Set support.
  • Default Rule Set services tires and fuel sequentially.
  • A full tank takes approximately 34 seconds.
  • Four tires take approximately 20 seconds.
  • TC lockout enforcement has been reinforced for NoTC and NoABSTC.
  • Two wheel guns can change two tires simultaneously in 10 seconds.
  • Repairs cannot be conducted during fueling under default rules.

<Car Class> GTP

  • Backfire values have been adjusted so all cars in the class shoot flames more frequently.
  • iRacing setups have been updated.

<Car Class> LMP1

  • Car Rule Set support has been added.
  • Default Rule Set changes tires after fueling.
  • IMSA Rule Set services tires and fuel simultaneously.
  • NOTC and NOABSTC disable Traction Control.
  • Two wheel guns now allow two tires to be changed simultaneously in 10 seconds.
  • Four-tire change remains 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.

<Car Class> NASCAR Gen 4 Series

  • Drafting parameters at ovals have been updated.
  • Rear-frame collision hulls have been adjusted for more realistic pushing.
  • Minimum tire pressure has increased to 23 PSI.
  • iRacing setups have been updated.

<Car Class> NASCAR Cup Series Gen 7

  • iRacing setups have been updated.

<Car Class> NASCAR Legends Series

  • iRacing setups have been updated.

<Car Class> NASCAR O’Reilly Series

  • iRacing setups have been updated.

<Car Class> NASCAR Truck Series

  • iRacing setups have been updated.

<Car Class> Supercars – Gen 3

  • iRacing setups have been updated.

<Car Class> Street Stock

  • Lead-car bubble effect has been reduced in drafting.
  • iRacing setups have been updated.

<Car Class> TCR Cars

  • Brake bias valve can now be adjusted in Fixed Setup racing.
  • Four-tire pit-stop time is now approximately 40 seconds.
  • NEC Rule Set fuel fill rate now results in an approximately 120-second full tank.
  • Any pair of two tires can be changed simultaneously in 20 seconds.
  • Repairs cannot be performed during fueling under default rules.
  • iRacing setups have been updated.

<Car Class> [Legacy] GT3

  • Two wheel guns are now used during pit procedures.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires take 20 seconds under normal rules and seven seconds under DTM rules.
  • Repairs cannot be conducted during fueling under default rules.

Acura ARX-06 GTP

  • Balance of Performance has been adjusted.

Acura NSX GT3 EVO 22

  • 2026 Season 4 BoP: fuel economy efficiency has been reduced.

ARCA Menards / Gen 4 Grand National / Gen 4 Cup

The Legacy status has been removed from this vehicle package and its contents reorganized.

The package now includes:

  • ARCA Menards Chevrolet Impala
  • Gen 4 Grand National
  • [Legacy] Gen 4 Cup

All iRacing members who already had access to the package retain that access and are also granted access to the new Gen 4 Grand National.

Gen 4 Grand National – New Car

The Gen 4 Grand National is now available as a new Asphalt Oval car.

The car represents the tier directly below the top stock-car category during the fourth-generation era between 1992 and 2006.

Although visually similar to its Cup Series counterpart, the Grand National used a shorter 105-inch wheelbase, a 9:1 compression ratio and smaller 390 CFM carburetors.

The 358-cubic-inch V8 produces approximately 600-650 horsepower. The car is lighter and slightly less powerful than the corresponding Cup machine, placing greater emphasis on momentum preservation and smooth inputs.

  • A specialized dirt tire is automatically fitted when used on Dirt Oval circuits.
  • AI Drivers are supported.

Aston Martin DBR9 GT1

  • The car may now be fully repaired.
  • Repair times have been adjusted.

Aston Martin Valkyrie AMR-LMH

New Car!

The Aston Martin Valkyrie AMR-LMH is now available as a new Sports Car.

The prototype uses a 6.5-liter naturally aspirated V12 producing approximately 670 horsepower and does not use a hybrid system.

  • Dry and wet tire compounds are included.
  • Rain racing is supported.
  • AI Drivers are supported.

Aston Martin Vantage GT4

  • Differential preload adjustment has been added to the garage.

Audi 90 GTO

  • Car Rule Sets are now supported.
  • Default rules change tires after fueling.
  • IMSA Rule Set services tires and fuel simultaneously.

Audi RS3 LMS TCR

  • Car Rule Set support has been added.
  • Rule Sets match the active TCR class.

BMW M Hybrid V8

  • Paint rules have been updated.
  • Car information copy has been updated.
  • Pit speed limiter background behavior has been corrected.
  • Green: less than 0.5% above pit speed.
  • Yellow: between 0.5% and 15% above pit speed.
  • Red: more than 15% above pit speed.

BMW M2 CS Racing (F87) – 2020

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: tires and fuel simultaneously.
  • NEC fueling runs at 50% normal rate.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.
  • Four-tire pit stop now takes approximately 40 seconds.
  • Two tires can be changed simultaneously in 20 seconds.
  • Repairs cannot be performed while fueling under default rules.
  • Fixed an issue with the wet throttle map option.

BMW M2 Racing (G87)

  • Baseline power class is set to 5.
  • Power class can only be changed during pit stops.
  • NEC Rule Set locks power class to 5.
  • Fuel burn rate increased based on real-world driver feedback.
  • Four-tire pit-stop time is approximately 40 seconds.
  • Repairs cannot be conducted during fueling under default rules.
  • Fixed paint scheme rules have been updated.

BMW M4 F82 GT4

  • Car Rule Set support added.
  • Parameters match the active GT4 class.
  • Fuel tank capacity adjusted to approximately match the active GT4 class.

BMW M4 GT3

  • 2026 Season 4 BoP: fuel economy efficiency reduced.
  • Shift lamps now progress left-to-right to match the current real car.
  • Side pit-limiter lights have been activated.

Cadillac CTS-V Racecar

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: tires and fuel simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.
  • Two tires can be changed simultaneously in approximately 18 seconds.
  • Four tires remain approximately 35 seconds.
  • Repairs cannot be conducted during fueling under default rules.

Caterham – Academy and 420R

Two New Cars!

The Caterham Academy and Caterham 420R arrive together in a single package. Purchasing the package provides access to both cars.

Caterham Academy

The Caterham Academy produces 130 horsepower from its Horse HR13 engine and uses a six-speed gearbox and limited-slip differential.

Its low-grip tire specification is designed to develop car-control skills.

  • Rain racing supported.
  • A single tire compound is designed to work in both dry and wet conditions.
  • AI Drivers supported.

Caterham 420R

The Caterham 420R uses a two-liter Ford Duratec engine and six-speed sequential gearbox.

It produces more than 190 horsepower while weighing just 635 kg / 1,400 lbs.

  • Bespoke Bilstein race dampers.
  • Nova Motorsport tires.
  • Separate dry and wet compounds.
  • Rain racing supported.
  • AI Drivers supported.

Both Caterhams support IMSA and NEC Rule Sets. Under NEC rules, fueling takes approximately 120 seconds.

Chevrolet Corvette C6.R GT1

  • The car may now be fully repaired.
  • Repair times have been adjusted.

Chevrolet Corvette C7 Daytona Prototype

  • AI Drivers are now supported.
  • Car Rule Set support added.
  • Default: tires after fueling.
  • IMSA: fuel and tires simultaneously.
  • NOTC and NOABSTC disable TC.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four-tire change remains 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.

Chevrolet Corvette Z06 GT3.R

  • 2026 Season 4 BoP: fuel economy efficiency reduced.
  • Engine torque slightly reduced.
  • Rear suspension system updated.

Dallara IL-15

  • iRacing setups have been updated.

Dallara IR18

  • Ignition control adjusted to prevent repeated presses from heating engine oil for a pre-session performance advantage.
  • Paint patterns updated for ducts and helmet air-hose pickup.
  • iRacing setups updated.

Dallara iR-01

  • iRacing setups updated.

Dallara P217

  • Under default/global rules, fuel must be completed before bodywork adjustments.
  • WSC2017 engine map display now reflects the additional engine power.
  • Opponent dashboard values have been made more representative.
  • Backfire frequency increased.

Dirt Modified

  • Fixed an issue where gears were unavailable for selection in the garage.

Dirt UMP Modified

  • iRacing setups updated.

EURO NASCAR V8GP

  • The aerodynamic effect of body damage has been reduced.

Ferrari 296 Challenge

  • IMSA, NEC, NoABS, NoTC and NoABSTC Rule Sets added.
  • Default rules change tires after fueling.
  • NEC full-tank fueling takes approximately 120 seconds.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires remain 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.

Ferrari 296 GT3

  • 2026 Season 4 BoP: aerodynamic drag and downforce reduced.
  • Fuel economy efficiency slightly reduced.
  • Rear suspension system updated.
  • Fixed inconsistent draw distance for the right-rear tire.

Ferrari 488 GT3 Evo 2020

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA, NEC and DTM: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • DTM four-tire changes take approximately 7.5 seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.

Ford GT GT2

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA: fuel and tires simultaneously.
  • NOTC and NOABSTC disable TC.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires remain 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.
  • The car may now be fully repaired.

Ford GT GT3

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA, NEC and DTM: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • DTM four-tire changes take approximately 7.5 seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.

Ford Mustang FR500S

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: fuel and tires simultaneously.
  • NEC fueling performed at half the usual rate.
  • NOABS and NOABSTC disable ABS.
  • Four-tire pit stops now take approximately 40 seconds.
  • Opponent dashboard behavior improved.
  • Headlights can now be flashed by player and AI cars.

Ford Mustang GT3

  • 2026 Season 4 BoP: downforce reduced.
  • Engine torque reduced.
  • Fuel economy reduced.

Formula Renault 2.0

  • AI Drivers are now supported.

Global Mazda MX-5 Cup

Full ground-up overhaul and refresh.

  • Underlying vehicle code and systems significantly updated.
  • Suspension converted to a more sophisticated kinematics system.
  • Steering, masses and inertias updated.
  • New dry and wet tires added.
  • Power curve updated to latest specification.
  • ARB preload zeroing functionality added.
  • Driveline efficiencies updated for improved real-world accuracy.
  • Aero side-force data added and tuned.
  • Baseline correlation from team data applied.
  • Handling updated using feedback from real-world and in-house drivers.
  • Damping updated to latest specification.
  • Gearbox temperatures retuned.
  • Bump drafting updated from both contact and aerodynamic perspectives.
  • Default, IMSA, NEC, NoABS and NoABSTC Rule Sets added.
  • Default rules use sequential fuel and tire service.
  • Full tank takes approximately 60 seconds.
  • Four tires take approximately 40 seconds.
  • Chassis textures updated.
  • IMSA branding updated.
  • iRacing setups updated.

HPD ARX-01c

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA: fuel and tires simultaneously.
  • NOTC and NOABSTC disable TC.
  • The car may now be fully repaired.
  • Repair times adjusted.
  • Unused TC2 and Power Steering keybinds removed.

Honda Civic Type R TCR

  • Fixed the window net missing from the UI vehicle model.

Hyundai Veloster N TCR

  • 2026 Season 4 BoP: vehicle weight reduced by 10 kg.
  • Downforce effects increased.

Indy Pro 2000 PM-18

  • iRacing setups updated.

Kia Optima

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • NOABS and NOABSTC disable ABS.

Late Model Stock

  • iRacing setups updated.

Legends Ford ’34 Coupe

  • Draft effects reduced.
  • iRacing setups updated.

Ligier JS P320

  • Front diveplanes and rear-wing flap angle can now be adjusted during pit stops.
  • Adjustments occur after tire changes.
  • Default/global rules require fueling to finish before bodywork adjustments.
  • Backfire frequency increased.
  • iRacing setups updated.

Limited Dirt Late Model

  • iRacing setups updated.

Lotus 49

  • iRacing setups updated.

Lotus 79

  • iRacing setups updated.

Lucas Oil Off Road Pro Trucks

  • iRacing setups updated.

McLaren 570S GT4

  • Reduced the tendency for Traction Control and ESC systems to be overactive in wet conditions.

McLaren 720S GT3 EVO

  • 2026 Season 4 BoP: engine torque slightly reduced.
  • Fuel economy efficiency reduced.

McLaren MP4-12C GT3

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA, NEC and DTM: tires and fuel simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • DTM four-tire change takes approximately 7.5 seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.

Mercedes-AMG GT3 2020

  • Low fuel warning can now be cancelled.

Mercedes-AMG W13 E Performance

  • iRacing setups updated.

NASCAR Whelen Tour Modified / SK

  • Both cars receive updated iRacing setups.
  • SK air-filter material textures updated.
  • SK engine sound files updated for on-load, steady-state and off-load conditions.

Nissan GTP ZXT

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA: fuel and tires simultaneously.

Pontiac Solstice

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • NOABS and NOABSTC disable ABS.
  • Four-tire pit stops now take approximately 40 seconds.

Porsche 911 Cup (992.2)

  • Default/global rules require fueling to finish before ARB and wing adjustments.
  • Wing adjustment may occur simultaneously with ARB and tire adjustments.
  • NEC full-tank fueling takes approximately 120 seconds.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires remain 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.
  • Pit-limiter overspeed warning sensitivity reduced to prevent excessive red/green oscillation.
  • iRacing setups updated.

Porsche 911 GT3 Cup (992)

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires remain 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.

Porsche 911 GT3 R (992)

  • 2026 Season 4 BoP: increased downforce.
  • Reduced drag except at high speed.
  • Reduced engine torque.
  • Reduced fuel economy efficiency.
  • iRacing setups updated.

Porsche 963 GTP

  • Fixed dashboard brake temperatures displaying in Kelvin rather than Celsius.

Porsche Mission R

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA: fuel and tires simultaneously.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires remain 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.
  • Fixed a fuel-related Simulator crash associated with the electric powertrain.

Pro Dirt Late Model

  • iRacing setups updated.

Radical SR8

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA: fuel and tires simultaneously.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires remain 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.
  • The car now uses air jacks.
  • Fuel and tire pit-stop times now match the Radical SR10.

Radical SR10

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA: fuel and tires simultaneously.
  • iRacing setups updated.

Renault Clio R.S. V

  • IMSA and NEC Car Rule Sets added.
  • Pit-stop jacking now occurs per side instead of using whole-car air jacking.
  • Default rules change tires after fueling.
  • Full tank takes approximately 60 seconds.
  • NEC full tank takes approximately 120 seconds.
  • Tire changes take approximately 40 seconds.
  • AI Drivers can now use Rule Sets applied to the vehicle.

Ruf RT 12R

C-Spec

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: tires and fuel simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires remain 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.

Track

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA, NEC and DTM: tires and fuel simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • DTM four-tire change takes approximately seven seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.

AWD & RWD

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.
  • Four-tire changes now take approximately 40 seconds.

SCCA Spec Racer Ford

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA: fuel and tires simultaneously.

Silver Crown

  • iRacing setups updated.

SRX

  • iRacing setups updated.

Sprint Car

Full ground-up overhaul and refresh.

  • Tire model updated.
  • Tire dimensions updated to match current Rule Sets.
  • Front and rear suspension completely rebuilt.
  • Shock absorbers rebuilt to match modern damping profiles.
  • Engine upgraded to the latest model.
  • Overall engine power increased.
  • Power curve reprofiled for improved driveability.
  • Brakes upgraded.
  • Vehicle weight reduced.
  • Weight distribution reconfigured.
  • Aerodynamic performance updated.
  • Garage adjustments and limits updated to match real-world parameters.
  • Pit-stop behavior updated to use air jacks.
  • Tire-change and fueling rates adjusted.
  • iRacing setups updated.

Super Dirt Late Model

  • iRacing setups updated.

Super Late Model

  • Damage Model nose yield and break limits increased.
  • iRacing setups updated.

Toyota GR86

  • IMSA, NEC, NOABS, NOTC and NOABSTC Car Rule Sets added.
  • Pit-stop jacking now occurs per side instead of whole-car air jacking.
  • Default rules change tires after fueling.
  • Full tank takes approximately 60 seconds.
  • NEC full tank takes approximately 120 seconds.
  • Tire changes take approximately 40 seconds.
  • AI Drivers can now use Rule Sets applied to the vehicle.

USF 2000

  • iRacing setups updated.

VW Jetta TDI Cup

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: fuel and tires simultaneously.
  • NEC fueling uses half the usual rate.
  • NOABS and NOABSTC disable ABS.
  • Four-tire changes now take approximately 40 seconds.

[Legacy] Audi R8 LMS GT3

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA, NEC and DTM: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • DTM four-tire changes take approximately seven seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.

[Legacy] BMW Z4 GT3

  • AI Drivers are now supported.
  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA, NEC and DTM: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • DTM four-tire changes take approximately seven seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.

[Legacy] Ferrari 488 GT3

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA, NEC and DTM: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • DTM four-tire changes take approximately seven seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.

[Legacy] Mazda MX-5 2010

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: fuel and tires simultaneously.
  • NEC fueling operates at half normal rate.
  • NOABS and NOABSTC disable ABS.
  • Four-tire pit stops now take approximately 40 seconds.
  • Hub pivots adjusted so they no longer extend outside the wheel rims.

[Legacy] Mercedes-AMG GT3

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA, NEC and DTM: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • DTM four-tire changes take approximately seven seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.

[Legacy] Porsche 911 GT3 Cup (991)

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA and NEC: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires remain 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.

[Legacy] Porsche 911 GT3 R

  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA, NEC and DTM: fuel and tires simultaneously.
  • NEC fueling takes approximately 120 seconds.
  • DTM four-tire changes take approximately seven seconds.
  • NOABS and NOABSTC disable ABS.
  • NOTC and NOABSTC disable TC.
  • Fixed an issue with opponent car setup appearance.

[Legacy] Riley MkXX Daytona Prototype – 2008

  • AI Drivers are now supported.
  • Car Rule Set support added.
  • Default: tires after fuel.
  • IMSA: fuel and tires simultaneously.
  • Two tires can be changed simultaneously in 10 seconds.
  • Four tires remain 20 seconds.
  • Repairs cannot be conducted during fueling under default rules.

Tracks

Adelaide Street Circuit

  • Some banners and advertisements have been updated and realigned.

Atlanta Motor Speedway

  • Some advertisements have been updated.

Auto Club Speedway

  • AI Drivers can now race at Competition, Interior and Moto configurations.

Brands Hatch Circuit

  • Start Zones added to Grand Prix and Indy layouts.
  • Track cameras updated.

Bristol Motor Speedway

  • Some advertisements updated.

Charlotte Motor Speedway

  • Rolling starts correctly disabled at Rallycross – No Joker.
  • Some Race Rules language updated for clarity.
  • Advertisements updated.

Chicago Street Course

  • Trees updated around the circuit.
  • Planters near buildings fixed.
  • Fixed cypress trees blowing in opposite directions.

Chicagoland Speedway

  • New tire barriers added.
  • Advertisements updated.

Circuit Park Zandvoort

  • Grand Prix layout receives an off-track and slowdown penalty at Turn 6 apex.
  • Rules tab updated.
  • Tree draw distances and rendering performance improved.
  • Tire barriers replaced with updated models.

Circuit Zolder

  • Fixed a gap in the pit wall at certain camera distances.
  • Distant treeline placement improved.

Circuit de Lédenon

  • Tree draw distances and rendering performance improved.

Circuit of the Americas

  • NASCAR West configuration receives new apex tire packs at Turns 3, 4, 5, 6, 6A, 13 and 19.
  • Slowdowns and off-track checkpoints through the esses updated.
  • Rules tab updated.
  • Advertisements and logos updated.

Darlington Raceway

  • Advertisements updated.

Daytona International Speedway

  • Start Zones added to Road Course.
  • Track logos and advertisements updated.

Dover Motor Speedway

  • Cones added as braking markers.
  • Billboards and advertisements updated.

Federated Auto Parts Raceway at I-55

  • AI Drivers are now supported.

Fuji International Speedway

  • Start Zones added to Grand Prix and No Chicane layouts.
  • Anti-cut curbs removed from the exits of Turns 13, 15 and 16.

Homestead Miami Speedway

  • Cones added as braking markers.
  • Logos, advertisements, branding, signage, garages and Victory Lane updated.

Huset’s Speedway

  • Fixed pit speed and pace speed values being reversed.

Indianapolis Motor Speedway

  • Warm-up lane rules added to Oval and Open Wheel Oval to prevent unintended competitive advantages.
  • Older gift shops removed.
  • Victory Lane signage updated.

Iowa Speedway

  • Advertisements updated.

Irwindale Speedway

  • Night lighting has been fully implemented.
  • Outer configuration pit-road speed reduced to 25 mph.

Kansas Speedway

  • AI Drivers added to Infield Road Course and Road Course.
  • Advertisements updated.

Las Vegas Motor Speedway

  • Cones added as brake markers to the Oval.

Lime Rock Park

  • Advertisements updated.

Long Beach Street Circuit

  • Start Zones added.

Lucas Oil Indianapolis Raceway Park

  • Advertisements updated.

Martinsville Speedway

  • Cones added as braking markers.
  • Advertisements updated.

Miami International Autodrome

  • Removed a tent positioned too close to the racing surface.

Michigan International Speedway

  • Restart Zone artwork updated.
  • Advertisements and logos updated.

Mid-Ohio Sports Car Course

FULLY UPDATED TRACK!

Mid-Ohio Sports Car Course has been rebuilt from the ground up using brand-new laser scan data and iRacing’s latest artwork techniques.

Constructed near Mansfield, Ohio in 1962, Mid-Ohio originally featured a 2.4-mile, 15-turn layout combining fast, medium and slow corners, a long straight and substantial elevation changes.

Jim Trueman modernized the venue after acquiring it in 1982, including modifications that bypassed the Keyhole chicane and created an optional 2.25-mile, 13-turn circuit.

The venue also includes a Short Course and a mini-oval utilizing the Keyhole area.

For 2026, iRacing has rescanned and rebuilt Mid-Ohio from the ground up.

  • All accounts with existing access to Mid-Ohio receive the new version free.
  • All configurations support AI Racing.
  • The previous version of Mid-Ohio has been retired.
  • Pending Hosted Sessions using the retired version have been cancelled without account charges.

Motorsport Arena Oschersleben

  • Ending segments of 3D curbs updated for a smoother ride.

Nashville Superspeedway

  • Caution lights updated.
  • Advertisements updated.

New Hampshire Motor Speedway

  • Advertisements and logos updated.

North Wilkesboro Speedway

  • Advertisements updated.

Okayama International Circuit

  • Tree draw distances and rendering performance improved.

Oswego Speedway

  • AI Drivers are now supported on the Dirt configuration.

Phoenix Raceway

  • Tree draw distances and rendering performance improved.
  • Advertisements updated.

Pocono Raceway

  • Advertisements updated.

Qualcomm Circuit (Naval Base Coronado)

  • Track layout and barriers updated to match real-world changes.
  • Turn 1 barriers, Restart Zone and wall art updated.
  • Turn 1 slowdown penalties adjusted.
  • Turn 8 tire barrier adjusted to leave an opening for safety vehicles.
  • Turn 12A apex tire bundle removed and tire wall extended.
  • Chevron tire wrap added.
  • Additional tire barrier added to the left-side wall.
  • Turn 13 barriers adjusted.
  • Turn 15 apex tire bundle removed.
  • Chicane tire barriers and tire bundles updated.
  • Turn-number banners updated.
  • Chicane slowdown penalties increased.
  • Additional pit-exit checkpoint added.
  • Brake markers added and adjusted.
  • Pit-entry lights added.
  • Track cameras updated.
  • Some decals adjusted for improved rendering performance.
  • Additional marshals, photographers and safety vehicles added.
  • Casino branding updated.
  • Flags on the stationed aircraft carrier corrected.

Richmond Raceway

  • Advertisements updated.

Road America

FULLY UPDATED TRACK!

Road America has been rebuilt from the ground up using brand-new laser scan data and iRacing’s latest artwork techniques.

The all-new 2026 scan expands the circuit package with Short East and Short West configurations alongside the existing Full and Bend layouts.

  • All existing Road America owners receive the rebuilt version free.
  • The package contains four configurations: Full, Bend, Short East and Short West.
  • AI Racing support is included.
  • The old Road America version has been retired.
  • Pending Hosted Sessions using the retired version have been cancelled without charges.

Road Atlanta

ART REFRESH!

Road Atlanta has received a significant visual overhaul.

  • Track surface updated.
  • Buildings updated.
  • Fences updated.
  • Trackside objects and scenery updated.
  • Trees, shrubs and 3D foliage updated and expanded.
  • Textures updated.
  • Shaders updated.
  • Lighting updated to current iRacing artistic standards.

Sonoma Raceway

  • Tree draw distances and rendering performance improved.
  • Environment object textures optimized for performance.
  • New Tech Pro barriers installed.
  • Advertisements updated.

St. Petersburg Grand Prix

  • Advertisements updated.

Summit Point Raceway

ART REFRESH!

Summit Point Raceway has received a significant art overhaul.

  • Track surface updated.
  • Buildings updated.
  • Fences updated.
  • Trackside objects and scenery updated.
  • Trees, shrubs and 3D foliage updated and expanded.
  • Textures updated.
  • Shaders updated.
  • Lighting updated to current artistic standards.
  • The update covers both Summit Point Raceway and Jefferson Circuit.

Talladega Superspeedway

  • Infield and apron logos updated.
  • A scoring pylon removed.
  • Advertisements updated.
  • Pit barrels added to some safety-vehicle openings.
  • Catch-fence collision areas updated.
  • Start/Finish booth updated.
  • Victory Lane artwork updated.

Texas Motor Speedway

  • Advertisements updated.

The Milwaukee Mile

FULLY UPDATED TRACK!

The Milwaukee Mile has been rebuilt from the ground up using brand-new laser scan data and iRacing’s latest artwork techniques.

The venue has been rescanned for 2026 and now includes a Road Course alongside its traditional Oval configuration.

  • The package contains two configurations: Oval and Road Course.
  • All existing Milwaukee Mile owners receive the rebuilt version free.
  • AI Drivers are supported on the Road Course.
  • The previous Milwaukee Mile version has been retired.
  • Pending Hosted Sessions using the retired version have been cancelled without charges.

USA International Speedway

  • AI Drivers are now supported on the Dirt configuration.

Watkins Glen International

  • Full Course Start Zone area adjusted.
  • White lines and cones removed from the Start Zone area.
  • Drivers must now watch for Barney’s green flag signal.
  • Advertisements updated.

Weedsport Speedway

  • Colorful fireworks have been restored after an issue caused displays to use only white fireworks.

World Wide Technology Raceway (Gateway)

  • Advertisements updated.

See you on the track!


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