iRacing: Introducing Debris Refresh

Designed to elevate realism, this feature introduces new debris types, refines physics, and enhances how debris interacts with vehicles and the track over time.

With new debris types like gravel and mud, improved physics, and enhanced visuals, the update enriches gameplay by simulating real-world track dynamics with greater accuracy.

  • Gravel: Gravel is now a dynamic track debris type found on off-track surfaces. When scattered onto the racing line, it reduces tire grip, forcing drivers to adjust their strategies.
  • Mud: Mud forms when tires dig into grassy areas, combining the characteristics of dirt and water. Its unique behavior adds complexity to handling, especially in wet conditions.
  • Classic Debris: Rubber marbles, dirt, grass, and dust have been upgraded to behave and look more realistic, amplifying immersion.

Tire management becomes critical, as debris affects grip and handling. The result is a more immersive and demanding racing experience that rewards skill and adaptability.

Check out our Hardware Guide 2024

See you on the track!


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