iRacing – Season 3 Patch 1

We have a new patch for this Season 3 with cars adjustements, visual improvements and tracks problems solved.

Remember, you can join iRacing clicking here.

iRACING BETA UI:

Loading

– Some new video clips have been added to the splash screen when the iRacing BETA UI is loading – collect them all!

– Loading progress for the iRacing BETA UI is now displayed in the Windows Taskbar.

Loading Screen

– Fixed an issue where using the loading screen could cause the Simulator to load into the wrong full-screen resolution when the Windows desktop is in HDR color space.

SIMULATION:

AI Racing

– AI Drivers have received additional training with the Audi RS3 LMS.

Heat Racing

– Fixed an issue that was causing User-Created Heat Racing Sessions to have an incorrect limit on the max number of drivers in the Session.

– Fixed an issue where Heat Racing Events were not using the “Score Average Lap” setting correctly for Qualify Sessions.

Tire Sets

– Fixed an exploit where a driver could get a free set of tires during a pit stop if they exited the vehicle.

Auto-Exposure Camera System

– Adjusted the rates and limits of this system to help minimize issues while we improve it.

– Fixed several bugs related to locating the cockpit window in VR.

Visual Effects

– Adjusted the camera shake effect for camera transitions.

Particle Effects

– Adjusted particle settings for when a players’ tires make contact with the ground.

Audio

– Volume of sawtooth curbs has been adjusted to prevent audio clipping.

XAudio2

– A Master Volume slider has been added to the Sound Options menu. Now you do not have to fiddle with the “app.ini” file to adjust it.
– – The slider ranges from -40 dB to 0 dB, so users can easily tune the volume of the entire Simulation.

– The volume adjustment range of Engine, Tires, Crash, and Wind sounds have been increased from -10 dB to -20 dB.

– Fixed the issue where XAudio2 was not correctly muting the Simulator when the window loses focus, if requested.
– – Users can set this through the variable, “mute_WhenFocusLost”, in the “app.ini” file. A value of “1” will mute the Simulator when window focus is lost, and a value of “0” will not.

– Fixed an issue where microphone volume gain was not being applied to XAudio2 stereo sounds.
– – This was causing the cockpit view’s engine and wind sounds to be too loud at times, particularly if the Master Volume was reduced from maximum.

– Fixed an issue with crackling noises during car startup sequences when using xAudio2.

CARS:

Aston Martin DBR9 GT1

– Baseline setup has been updated.

Audi R18

– Full manual control for deployment of the MGU-K has been restored.

Audi R8 LMS

– Fixed an issue where this car failed to start at tracks with a high altitude.
– – The starter cranking RPM has been increased slightly.

Audi RS3 LMS

– Friction coefficients of side skirts and middle chassis have been reduced to prevent excessive speed loss when scraping.

– Tire compound has been reverted to the latest 2020 Season 2 version.

BMW M4 GT4

– Some decals for a fixed paint scheme have been updated.

– Brake light brightness has been adjusted.

Chevrolet Corvette C6.R GT1

– Baseline setup has been updated.

Dallara IR18

– Season setups have been updated.

Ferrari 488 GT3

– Various vehicle audio has been remixed for XAudio2, including; idles, in-car engine, transmission, and backfires.

Ferrari 488 GTE

– Various vehicle audio has been remixed for XAudio2, including; idles, in-car engine, transmission, and backfires.

Ford Mustang FR500S

– Power steering assist has been adjusted.

Global Mazda MX-5 Cup

– Fanatec has been added as a sponsor to this vehicle.

Indy Pro 2000 PM-18

– Visor tear-offs have been added for the drivers of this car.

– Fixed an issue with the order of options in the Anti-Roll Bar adjustment dropdown menu.

NASCAR Chevrolet Monte Carlo – 1987

– Clutch torque capacity has been increased.

– Tire wear rate has been reduced slightly.

– Driver animations have been updated to reduce leaning while turning.

– Fixed a crashing issue that could occur when loading this vehicle at Dirt tracks.

– Fixed an issuer with the oil pressure gauge needle.

– Season setups have been updated.

NASCAR Cup Series Chevrolet Camaro ZL1

– The New Damage Model has been disabled for this vehicle.
– – This has been done out of an abundance of caution in preparation for the start of the Official Series’ for 2020 Season 3. We intend to re-enable the New Damage Model on this vehicle when testing concludes that racing will only be affected positively.

– Season setups have been updated.

NASCAR Cup Series Ford Mustang

– The New Damage Model has been disabled for this vehicle.
– – This has been done out of an abundance of caution in preparation for the start of the Official Series’ for 2020 Season 3. We intend to re-enable the New Damage Model on this vehicle when testing concludes that racing will only be affected positively.

– Fixed an issue where the aero vents could disappear even when undamaged.

– Season setups have been updated.

NASCAR Cup Series Toyota Camry

– The New Damage Model has been disabled for this vehicle.
– – This has been done out of an abundance of caution in preparation for the start of the Official Series’ for 2020 Season 3. We intend to re-enable the New Damage Model on this vehicle when testing concludes that racing will only be affected positively.

– Fixed an issue where the nose grills could disappear.

– Season setups have been updated.

NASCAR Ford Thunderbird – 1987

– Clutch torque capacity has been increased.

– Tire wear rate has been reduced slightly.

– Driver animations have been updated to reduce leaning while turning.

– Roof antenna has been adjusted.

– Fixed a crashing issue that could occur when loading this vehicle at Dirt tracks.

– Fixed an issuer with the oil pressure gauge needle.

– Season setups have been updated.

NASCAR Gander Outdoors Ford F150

– For the Paint Shop, rollbar colors are now customizable.

Porsche 718 Cayman GT4 Clubsport MR

– Power steering assist has been adjusted.

Porsche 919

– Full manual control for deployment of the MGU-K has been restored.

– Season setups have been updated.

Radical SR8

– Season setups have been updated.

USF 2000

– Visor tear-offs have been added for the drivers of this car.

– In the garage, the front and rear wing flap adjustment controls have been moved to Chassis tab.

– Fixed an issue with the order of options in the Anti-Roll Bar adjustment dropdown menu.

– Rear wing flap adjustment tooltip has been updated with additional information.

TRACKS:

Atlanta Motor Speedway

– (Oval) – Track checkpoints have been updated.

Autodromo Nazionale Monza

– Speed bumps have been updated to interact more smoothly with the New Damage Model.

Circuit des 24 Heures du Mans

– Curbs and speed bumps have been updated to interact more smoothly with the New Damage Model.

Daytona International Speedway

– Speed bumps have been updated to interact more smoothly with the New Damage Model.

Eldora Speedway

– An errant floating lightpole has been planted in the correct position in the infield.

Road America

– Fixed an issue where the surface type for part of pit lane was incorrect, and could trigger pit speed limit warnings and reset pit options.

– Fixed an issue where some treelines were visually popping as the camera changed distances from them.

– Some advertisements have been updated.

Tsukuba Circuit

– Wind now causes trees and reeds to sway at this track.

[Legacy] Daytona International Speedway – 2008

– Speed bumps have been updated to interact more smoothly with the New Damage Model.


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