Here’s a number that still makes me raise an eyebrow: more than 1,100 teams and over 6,000 drivers. At what point did anyone think this was going to go smoothly?
It’s like inviting the entire family for Christmas… knowing you only have five chairs. The intention is beautiful. The reality, unpredictable.
The driver swap system, which until now had behaved without major tragedies in smaller events, decided it was a good weekend to explore its more experimental side. There was a bit of everything:
- servers that did not start
- others that did start but decided “this is as far as I go”
- latency that felt like airport Wi-Fi
But the curious part is that none of this truly surprised the team. Because at the end of the day, and although it may sting, this was a test. A full rehearsal where the lights fall, the curtain refuses to lower, and the lead actor forgets the script. And still, it serves a purpose.
A big one.
Is LMU Ready for a “Real” 24H Event?
Here’s where we take a deep breath and look at things with gentle criticism.
The short answer: not quite. The long answer: not yet, but much closer than it seems.
Because even though the failures were visible and some, honestly, worthy of a facepalm they were also valuable. Every bug is a flashlight pointing exactly at what must be fixed before the sim faces the ultimate challenge: a stable, complete, open-to-everyone global event without the safety net of “hey folks, remember we’re in testing”.
What stands out the most is the commitment. The team immediately clarified what broke, what they are already fixing, and what they are still investigating. Not with a tone of “sorry for existing”, but with the vibe of a busy garage where everyone has grease on their face and says: “yep, it exploded, but we know why it exploded”.
And that, for me, is a very good sign. Why? Because this isn’t a collapse, it’s an X-ray. And an X-ray serves a very specific purpose: to fix what you cannot see from the outside.
Yes, there were disconnects, tracks that didn’t load, lost port bindings, poetic servers that simply refused to launch… But for the first time we saw the sim confront the real limits of what it wants to become.
A true endurance simulator at massive scale. Not half a dozen cars for two hours. Not a controlled event with limited access. Not a polished marketing demo.
But a genuine 24-hour chaos with traffic, teams, real stress, strategy calls, driver swaps, and all the technical weight that comes with it. And it survived long enough to learn.
So… Is It Ready?
The upcoming December tests and the new 24-hour attempt in January will likely act as the final exams before LMU earns its “race-ready” diploma. And if all goes as hinted, the Engineer Role that mythical figure we all wait for like a telemetry superhero will arrive to complete the endurance racing ecosystem LMU is aiming for.
I want to see that future. I want a stable, intense, clean 24H race…Because if this flawed test taught us anything, it’s that LMU isn’t broken: it’s growing. And growing, as we all know, is not elegant. Sometimes it’s clumsy, messy, even ridiculous.
But it’s also inevitable.
You can buy the game with a big discount by clicking here:
Happy Racing!
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