MOZA for PS5: What We Know and All the Questions That Still Remain

moza collection

For years, talking about using a MOZA wheel on PlayStation meant talking about adapters, improvised setups, and results that rarely did the hardware justice. The brand had already built a strong reputation among PC sim racers, but it remained largely locked out of the console market. For many Gran Turismo 7 players, MOZA’s Direct Drive bases were desirable products, yet not realistic alternatives to Logitech, Thrustmaster, or Fanatec.

That is now beginning to change.

The partnership between MOZA Racing and Gran Turismo has opened the door, for the first time, to native MOZA hardware on PlayStation 5. This is not about a third-party adapter or an unofficial workaround. MOZA has confirmed that it is working toward its first officially licensed PlayStation racing products under Sony Interactive Entertainment’s licensing program and in collaboration with Polyphony Digital.

The timing matters. Sim racing is no longer a small, specialist corner of gaming. More players are willing to invest in Direct Drive wheelbases, load-cell pedals, active pedals and complete cockpit setups. Technology that once belonged almost exclusively to professional simulators and high-end PC rigs is steadily making its way into living rooms.

On PC, that evolution has been accompanied by a huge number of manufacturers. On PlayStation, the situation remains far more limited. That is why the arrival of MOZA on PS5 could become much more significant than the launch of a single steering wheel. It could add another major ecosystem to a console market that has traditionally offered considerably less choice than PC.

The Gran Turismo Partnership Is Official

The first certainty is also the most important one: MOZA Racing is officially part of the Gran Turismo ecosystem.

The company joined the Gran Turismo World Series as an official peripheral partner beginning on July 28, 2026, with its presence becoming particularly visible during Round 2 of the championship in Tokyo.

That matters because Gran Turismo is more than another racing game for Sony. It is one of PlayStation’s most recognisable franchises and a platform connecting virtual motorsport, automotive manufacturers, esports and consumer racing hardware. MOZA entering that ecosystem represents an important expansion for a company whose mainstream sim racing business has historically been centred around PC.

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MOZA branding appeared throughout the Gran Turismo World Series coverage, but the most important detail came from the partnership announcement itself.

Polyphony Digital confirmed that MOZA is working with Gran Turismo to develop a Gran Turismo-branded steering-wheel controller with native support for Gran Turismo 7.

MOZA went one step further in its own announcement, stating that the partnership forms part of its work toward introducing its first officially licensed PlayStation racing products.

Those products are being developed under the official PlayStation licensing program and are expected to work with PlayStation 5, subject to final product approval from Sony Interactive Entertainment.

That part is confirmed.

The exact hardware that will eventually reach stores is still being kept under wraps.

Development Is Official, but There Is Still No Release Date

MOZA has not announced a public release date for its PlayStation hardware.

That remains the case as of August 31, 2026, despite the project having moved considerably further than an early partnership announcement.

Developing the hardware is only one part of releasing a licensed PlayStation peripheral. The finished product must also complete Sony Interactive Entertainment’s approval process before MOZA can sell it as officially compatible PlayStation hardware.

That final approval requirement is explicitly mentioned by MOZA.

It also explains why discovering prototypes, manuals or regulatory registrations does not automatically mean a product is ready to launch. Certification filings can appear months before retail availability, and specifications can still change before a company formally announces the finished product.

What has changed is that we now know considerably more about the hardware MOZA has been developing behind the scenes.

Why Current MOZA Wheelbases Are Unlikely to Gain Native PS5 Support

This is the part that matters most to existing owners of the MOZA R5, R9, R12 and other current PC-focused MOZA bases.

MOZA’s own support documentation continues to state that its current products do not officially support PlayStation 4 or PlayStation 5.

The evidence now available also makes a simple firmware unlock increasingly unlikely.

Public regulatory documentation filed by MOZA’s manufacturer, Shenzhen Gudsen Technology, reveals separate versions of hardware that closely correspond to products already available on PC.

The clearest example is the R16S Ultra.

Regulatory testing documentation lists both the existing MOZA R16 Ultra and an unreleased R16S Ultra. According to the test report, the two products use essentially the same circuit and module, apart from model name, software version and one particularly important hardware difference.

The documentation states that the R16S Ultra contains an encryption chip, while the standard R16 Ultra does not.

MOZA has not publicly stated that this encryption component is specifically Sony’s PlayStation authentication hardware, so that connection should not yet be presented as confirmed. However, its presence in a separate R16S model is highly significant when considered alongside MOZA’s confirmed development of licensed PlayStation hardware.

It provides much stronger evidence that MOZA is preparing dedicated hardware variants rather than planning to convert every existing wheelbase into a PS5 product through firmware.

The standard R16 Ultra currently remains a PC wheelbase. MOZA also allows Xbox operation when it is paired with the licensed ESX steering wheel, but its official product page explicitly states that PlayStation is not supported.

The same general pattern now appears lower down the range.

MOZA R5S Pro and R16S Ultra Have Now Appeared in Public Filings

Two names that previously circulated mainly through leaks can no longer be treated as simple rumours: MOZA R5S Pro and MOZA R16S Ultra.

Both appear in FCC regulatory documentation submitted by Shenzhen Gudsen Technology on July 1, 2026.

The R5-related filing identifies two products under the same D13 family: the current R5 Pro Direct Drive Wheel Base and an R5S Pro Direct Drive Wheel Base.

A public R5S Pro user manual also exists. It describes an R5S Pro Racing Simulator consisting of an R5S Pro Direct Drive Wheel Base, ES Lite steering wheel and SR-P Lite2 racing pedals.

That strongly suggests MOZA has developed a complete R5S Pro bundle rather than simply registering a wheelbase name.

However, there is an important distinction between regulatory evidence and a retail announcement.

MOZA has not officially unveiled the R5S Pro as its Gran Turismo or PlayStation bundle. There is currently no official MOZA product page confirming its final price, torque output, PlayStation compatibility or launch date.

The same caution applies to the R16S Ultra.

Its documentation confirms the existence of the wheelbase and shows that it is closely related to the current R16 Ultra. It also reveals the additional encryption chip. However, MOZA has not formally announced that R16S Ultra will be sold as a PS5 product.

moza gran turismo

The timing and naming are difficult to ignore. MOZA is openly developing licensed PlayStation products while regulatory filings simultaneously reveal R5S Pro and R16S Ultra variants alongside their existing PC counterparts.

The most reasonable interpretation is that these models are connected to MOZA’s wider console strategy.

But until MOZA or Sony makes the connection officially, they should be described as unannounced hardware revealed through public documentation, not confirmed retail PS5 models.

Adapters Are Still the Only Option for Existing MOZA Owners

Until native hardware arrives, some MOZA owners continue to rely on devices such as the Brook Ras1ution 2 and similar adapters to use their wheelbases on PlayStation.

These products work through emulation. The adapter sits between the wheelbase and console, interprets the incoming signals and presents them to PlayStation through a supported device profile.

In theory, this can allow an existing MOZA base to function in Gran Turismo 7. In practice, it is fundamentally different from native integration. A modern Direct Drive wheelbase can reproduce small changes in steering load, tyre grip, kerb impacts and vehicle balance. Translating that output through another device and a different wheel profile can alter the final force-feedback experience.

Depending on the hardware, firmware and game configuration, users may also encounter additional setup steps, altered steering behaviour or compatibility issues.

There is another important limitation: unofficial adapter compatibility can potentially change following console or game updates.

For someone who already owns a MOZA base and simply wants to experiment with Gran Turismo 7, an adapter can therefore remain useful. But it should not be confused with the native implementation MOZA and Polyphony Digital are now developing.

The real breakthrough will come when Gran Turismo 7 can communicate directly with officially licensed MOZA hardware without a translation layer between the wheelbase and console.

What Could the MOZA PlayStation Range Look Like?

The discovery of the R5S Pro and R16S Ultra changes this discussion significantly.

Previously, the most logical assumption was that MOZA would begin with a product inspired by the existing R5. We now have evidence that an actual R5S Pro exists in pre-release documentation.

The current R5 Pro sits in MOZA’s more accessible Direct Drive range, while the R16 Ultra occupies a significantly more powerful enthusiast tier. If R5S Pro and R16S Ultra eventually become the company’s PlayStation products, MOZA could potentially enter the market with hardware at two very different performance levels.

That would make considerably more sense than launching one isolated steering wheel.

A lower-output bundle could compete directly with Fanatec’s Gran Turismo DD Pro and give players a relatively accessible route into MOZA’s ecosystem.

At the other end, a platform related to the 16 Nm R16 Ultra could challenge premium PlayStation systems such as the Fanatec ClubSport DD+ and Logitech G PRO.

It is important not to convert that possibility into a specification sheet that MOZA has never announced.

The R5S Pro’s final torque output is not officially confirmed. Neither is the R16S Ultra’s retail output, even though its regulatory documentation closely associates it with the existing 16 Nm R16 Ultra.

We also do not know whether both products will launch simultaneously, whether both will carry Gran Turismo branding, or whether one could serve a different part of MOZA’s console roadmap.

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The steering wheel itself remains another major unknown.

Previous official Gran Turismo hardware has typically placed significant emphasis on controls that suit the game itself rather than simply adding a logo to an existing rim.

Gran Turismo 7 allows drivers to change traction control, brake balance, fuel mixture and other vehicle settings while racing. Dedicated controls for GT7’s multifunction display would therefore make practical sense.

Rev lights, magnetic shifters and a layout based around PlayStation controls would also be logical, but MOZA has not yet revealed the finished Gran Turismo steering wheel.

Its quick-release ecosystem could become another important advantage.

MOZA’s existing system allows users to swap steering wheels quickly while maintaining a solid mechanical connection. If its PlayStation bases retain compatibility with a significant portion of the existing MOZA wheel ecosystem, that could become an important selling point.

For now, however, compatibility with current MOZA steering wheels, pedals, dashboards, shifters and handbrakes remains unconfirmed for the upcoming PlayStation products.

When Will MOZA Launch Its PS5 Hardware?

There is still no official release date.

MOZA’s July announcement said development remains underway and that the company expects to share more information in the coming months.

The public R5S Pro and R16S Ultra regulatory documents demonstrate that physical hardware exists and has progressed far enough to enter certification procedures, but regulatory approval should not be confused with retail readiness.

MOZA still needs to reveal its final product lineup, specifications, pricing and availability.

The Gran Turismo World Series remains an obvious platform for that announcement. Polyphony Digital regularly uses major Gran Turismo events to reveal collaborations, new content and hardware-related projects.

The World Finals would therefore be a logical opportunity, but there is currently no official confirmation that MOZA will unveil the product there.

The final months of the year would also make commercial sense because of Black Friday, Christmas and the wider holiday hardware market.

Even so, Sony’s final product approval remains a requirement. Until MOZA publishes a specific launch date, every proposed release window should be treated as speculation.

Price Could Decide How Disruptive MOZA Becomes

MOZA built a large part of its PC business by making Direct Drive hardware available at increasingly competitive prices.

The PlayStation market presents a different challenge because official console licensing adds another layer to product development and certification.

Fanatec provides a useful current reference point.

The Gran Turismo DD Pro 8 Nm bundle is currently listed at €749.95 in Europe. The standalone Gran Turismo DD Pro 8 Nm wheelbase is €499.95.

Higher up the range, the ClubSport DD+ is currently listed at €799.95 for the wheelbase alone. Fanatec increased its holding torque from 15 Nm to 18 Nm through a firmware update released in May 2026.

That gives MOZA two obvious price segments to attack if the R5S Pro and R16S Ultra ultimately form part of its PlayStation lineup.

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If an R5S Pro-based complete bundle were able to undercut the GT DD Pro while offering competitive Direct Drive performance, it could become one of the most important entry points into PlayStation sim racing.

A higher-performance product based around the R16S Ultra would face a different challenge. At that level, price alone becomes less important and buyers start looking much more closely at torque delivery, force-feedback quality, wheel compatibility, pedals and the wider ecosystem.

MOZA has significant hardware available to build around either strategy.

Its current PC ecosystem includes several Direct Drive bases, multiple interchangeable steering wheels, shifters, handbrakes and the MOZA mBooster Active Pedal.

The possibility of bringing technologies such as active pedals to PlayStation is particularly interesting. The mBooster can reproduce effects such as ABS intervention and dynamically alter pedal behaviour through software.

However, there is currently no confirmation that mBooster or other existing MOZA accessories will work with the upcoming PlayStation hardware.

That is one of the biggest questions MOZA still needs to answer.

What We Actually Know So Far

MOZA Racing is now an official peripheral partner of the Gran Turismo World Series and is working with Polyphony Digital on Gran Turismo-branded steering hardware with native Gran Turismo 7 support.

MOZA has also confirmed that it is working toward its first officially licensed PlayStation racing products. Those products are being developed under Sony’s official licensing program and will require final approval from Sony Interactive Entertainment before reaching the market as PlayStation 5 hardware.

Separately, public FCC documentation now confirms the existence of two previously unannounced product names: R5S Pro Direct Drive Wheel Base and R16S Ultra Direct Drive Wheel Base.

The R5S Pro also appears in a complete Racing Simulator manual alongside an ES Lite steering wheel and SR-P Lite2 pedals.

The R16S Ultra documentation provides an even more interesting technical clue. Regulatory testing describes it as closely related to the current R16 Ultra but specifies that the R16S Ultra contains an encryption chip absent from the standard version.

That is compelling evidence that MOZA is developing separate hardware variants rather than preparing a simple firmware-based PlayStation upgrade for every existing base.

What it does not prove is equally important.

MOZA has not officially announced the R5S Pro or R16S Ultra as its final PlayStation products. Neither currently has an official retail product page confirming PS5 support. Their final torque ratings, prices, release dates and accessory compatibility remain unknown.

We also do not yet know what the Gran Turismo-branded steering wheel will look like, whether there will be one bundle or several, or how much of MOZA’s existing ecosystem will be supported on PlayStation.

But compared with the original partnership announcement, the picture is becoming much clearer.

MOZA is not simply expressing an interest in entering PlayStation sim racing. Licensed hardware is officially in development, physical products with new model names have appeared in regulatory documentation, and at least one of those variants contains additional hardware absent from its existing PC counterpart.

For Gran Turismo players, that makes MOZA’s arrival much more tangible.

The remaining questions are no longer whether MOZA intends to enter PlayStation, but which products will launch first, how powerful they will be, how much they will cost and how much of the existing MOZA ecosystem they will bring with them.

If MOZA gets those decisions right, its PlayStation debut could become far more significant than the arrival of another steering wheel. It could introduce a complete new Direct Drive ecosystem into a market where Gran Turismo players have traditionally had far fewer choices than PC sim racers.


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1 COMMENT

  1. If Moza and PlayStation want to Get off on the Absolute WRONG FOOT AND PISS A HUGE CUSTOMER BASE OFF THEN YOUR ARTICLE WILL BE TRUE…. However I Disagree IMMENSELY! ABSOLUTELY NO WAY IN HELL THAT MOZA A COMPANY STARTED BY AUTOMOBILE ENGINEERS AND SIMULATION SPECIALISTS WHO’S SOLE PURPOSE AND GOAL WAS TO BRING TO MARKET PRODUCTS THAT ARE AFFORDABLE SO THAT MORE PPL CAN INDULGE IN SIM RACING AND NOW YOUR SAYING MY 2K-3K DOLLARS OF MOZA EQUIPMENT IS GOING TO WORK ON PLAYSTATION AND I WILL HAVE TO PURCHASE NEW HARDWARE? WHO LETS THE ARTICLES GET PUBLISHED HONESTLY? TO SAY I WOULD BE UPSET IS AN UNDERSTATEMENT. MORE LIKE I WILL SELL ALL MY MOZA STUFF AND MY PS5 AND WILL INVEST IN A NEW WHEEL MANUFACTURER AND REMAIN ON XBOX AND PC….. I HAVE SEVERAL FRIENDS WHOM RACE PROFESSIONALLY AND HAVE ALREADY BEEN IN CONTACT WITH MOZA ABOUT THIS EXACT THING AND ARE AWAITING A RESPONSE…. SO YES MOZA If you want to lose Customers then Proceed by making your Current Moza Racing Equipment Owners have to Purchase an Additional Wheel Base, Wheels and Pedals! If you even Read what Kaz said was they are developing a WHEEL… Words matter my guy and he didn’t say Wheel Base, Pedals or Other Peripherals he said Wheel. Meaning a Wheel that would be compatible with Existing Moza Base’s and the PS5 and that I can get on board with and I don’t care if in the Past PlayStation Authentication was done via Wheel Base. Making it happen VIA wheel with Moza going forward Makes Sense and isnt that Challenging of a Thing to do……

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