NASCAR 26 is now in Early Access for Gold Edition owners, and the first wheel impressions suggest its revised Force Feedback is a noticeable step forward from NASCAR 25. iRacing Studios officially confirmed enhanced control and Force Feedback calibration tools ahead of launch, while early community feedback points to more track detail, improved steering weight and a better feeling around the center of the wheel. However, broader testing across different wheelbases is still needed before NASCAR 26’s FFB can be judged conclusively.
Force Feedback was one of the areas that attracted the most criticism in NASCAR 25 among wheel users. The previous game could feel relatively light or vague in some situations, particularly around the center of the steering range, while cornering forces did not always communicate enough information about grip and track surface changes.
NASCAR 26 arrives with specific work aimed at improving that experience. Ahead of release, NASCAR and iRacing Studios confirmed enhanced calibration tools for controls and Force Feedback, alongside changes to the driving model, tire behavior and braking system.
Early Signs of Improvement over NASCAR 25
With Gold Edition Early Access beginning on September 15, the first broader impressions from wheel users have started to appear. The initial picture is generally more positive than the feedback surrounding NASCAR 25, particularly when it comes to surface detail and the amount of information transmitted through the steering wheel.

Early reports suggest that bumps, changes in the racing surface and steering load are easier to feel than before. The center of the wheel also appears to have received attention, with the steering providing more consistent resistance and feedback during smaller corrections.
That does not mean every Force Feedback issue has been solved. Wheel behavior can vary considerably depending on the hardware, platform and configuration being used, and NASCAR 26 is still in the first hours of wider public testing.
More Detail Does Not Mean Every Wheel Will Feel the Same
Force Feedback is highly dependent on the wheelbase and the settings applied both in-game and through manufacturer software. Steering rotation, damping, overall strength and additional wheelbase-side filters can significantly change how NASCAR 26 feels.
This is particularly relevant as players begin testing the game with hardware from Fanatec, Logitech, Thrustmaster, MOZA, SIMAGIC and other manufacturers. A setup that feels well balanced on one Direct Drive base may require substantial adjustment on another.
There are also still unanswered questions around some hardware-specific features and wider compatibility. Support for advanced functions such as Logitech TRUEFORCE, as well as complete model-by-model compatibility across different ecosystems, still requires further confirmation and testing.
What iRacing Studios Officially Changed

The Force Feedback revisions are part of a broader handling update rather than an isolated adjustment. NASCAR and iRacing Studios officially confirmed that NASCAR 26 includes an improved driving model, revised tire and braking behavior and enhanced calibration tools for controls and Force Feedback.
The addition of Dynamic Track technology also changes how the racing surface evolves throughout a session as rubber builds and conditions develop. That creates additional variation in grip and car behavior, although how clearly those changes are communicated through different steering systems will depend on both the physics implementation and individual hardware.
For sim racing users, the key question is whether the wheel provides enough information to understand weight transfer, available grip and surface changes before those effects become visually obvious. Early impressions suggest NASCAR 26 is making progress in that direction, but more extensive testing will be needed before drawing a final conclusion.
NASCAR 26 Wheel Support Still Needs More Testing
A complete NASCAR 26 wheel compatibility picture is not yet available. Testing will need to continue across popular Logitech, Fanatec, Thrustmaster, MOZA and SIMAGIC hardware on PC, PlayStation 5 and Xbox Series X|S.

Questions also remain around clutch pedal support, H-pattern shifters, advanced wheelbase features and model-specific compatibility. Until those functions are confirmed through official documentation or consistent testing, they should not be assumed to work across every supported setup.
For now, the early picture is encouraging. NASCAR 26 Force Feedback appears to deliver more detail, better steering weight and a more informative overall wheel experience than NASCAR 25, even if further refinement and setup-specific testing may still be required.
NASCAR 26 Gold Edition Early Access began on September 15, with the Standard Edition scheduled for release on September 18 for PC via Steam, PlayStation 5 and Xbox Series X|S.
You can purchase NASCAR 26 from Instant Gaming by clicking here:
See you on the track!
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