Project Motor Racing bites off more than it can chew

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Due to the lack of codes to test the available version of Project Motor Racing , I’ve dedicated myself to gathering official notes about what Straight4 Studios has said regarding the release of their new game.

The thing is, one can’t help but read other simracing websites and watch the videos made by the lucky ones, only to sadly realize that the same thing happens as always with a release of this scale. Project Motor Racing is yet another example of a title that promises more than it can deliver, as we’ve already grown used to.

We can go back a decade and see how we’ve been suffering from the release of overhyped products that come out incomplete. The pressure from bosses, shareholders, and others leads to poor impressions and reviews. Expectations run high after an intense marketing campaign, and then we end up facing things that are seriously lacking.

iRacing has had a huge team behind it for more than 15 years and still gets occasional surprises, so these smaller teams, with less strength than the American giant and a shorter release cycle, really have it rough. It can happen that we get a good-quality product, but that’s truly rare and difficult, because simply, the numbers don’t add up for it to be that way.

And once again, and by now we should know this, Ian Bell has been out there selling the idea that the racing game was one of the best ever made, that the graphics and IA would leave us stunned, and a bunch of other things that, as always, haven’t happened.

Browsing the internet, you can find that the FFB is poor, the graphics are low quality, the AI is scripted, to name a few things, and many more small issues that prevent the normal use of a title that came with the label of being a favorite to grab a small piece of the pie. It still seemed like it could surpass a major simulator like Automobilista 2 , but reality has put everyone in their place.

So we’re ending the year with the trio that disappointed:

  • Assetto Corsa EVO : an EA still very raw, just like its predecessors. Still in development.
  • Rennsport: a tumultuous path with constant direction changes.
  • Project Motor Racing: many unfulfilled expectations.

Given this outlook, one can’t help but be amazed at Supernova’s work on Assetto Corsa Rally , where, without hype, we’ve found something stable that delivers on its promises and somewhat eases the bitter hunger for new titles in the market.

In any case, as I always say, if it all comes down to just driving and enjoying, we still have the usual names with established titles: iRacing, Automobilista 2 , Assetto Corsa, Assetto Corsa Competizione , Le Mans Ultimate, and so on.

This will give us some time while all the new releases find a pace to race 🙂


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