Yesterday, you received a small patch for Automobilista 2 . This is the new V1.6.9.2 for Reiza’s sim and introduces several quality of life improvements. This, and the merging of several DLCs in a single bundle, should make it easier for affected users to access the new content. Let’s read the official notes below.
Automobilista 2 is now updated to V1.6.9.2, featuring a collection of further fixes & improvements to complement the latest update.
As of this update, the Racin´ USA Bonus Pack, the Nürburgring Touristenfahrten & Supercars Pt2 DLC content is restricted to owners of these DLCs or the packs / bundles that include them.
UPDATE NOTES
IMPORTANT!: Users who acquired the Racin´ USA DLCs through 3-Part items rather than the full expansion pack should retrieve a Steam key for full Expansion Pack in order to retain the recently added Stock USA bonus content; please click here for a step-by-step instructions in how to do that. If you already own the full Racin´ USA Expansion Pack, the 2020-2022 Season Pass, the Premium Expansion Packs DLCs, or any of the Bundles that include these you are all set to retain the Bonus content – nothing needs to be done.
To users who might have observed a performance drop since the latest V1.6.9 release: we understand this could have been caused by the update adding the option to combine Supersampling AA with TAA, without that setting being properly reset in an existing user profile; TAA users who noticed a significant drop in performance (30%+) with no further changes to system or software since the last update are encouraged to check that Supersampling is indeed set to ‘OFF’ in the performance options screen if they haven´t done it already.
We have made some notable additional improvements to TAA since V1.6.9.1, including better application to vehicles, reduced shadow flickering, improved fence resolution and stability as well as reduced ghosting on gratings.

Further valuable improvements also to AI performance & overall racecraft on ovals, not just to the new Stock USAs but also all F-USAs and other tintops with oval variants also receiving a pass; worth reminder that as of this build, the only other classes that have designated short oval & speedway physics as well as AI adjusted for those tracks are Opala Stock 1986, Omega Stock 1999, Stock Car 2019, Stock Car 2020-2022 & Super V8; while take any class to race them on ovals, the experience will not be to the level of those listed above as of v1.6.9.2.
Still on the AI front, we have addressed an issue with AI blue flag behavior in multiclass racing where AI from slower classes would tend to slow down too much on some tracks to let faster classes by, actually making them harder to navigate on some cases and turning them into easy prey for the player when racing in the slower classes; for now this fix addresses the issue in more conventional multiclass combos, more “creative” class combos will be hampered by it but that will also be addressed on the longer run.
Finally, we have improved AI logic out of their pit garages all the way through the pit lane, addressing various issues of AI hitting objects, losing control or getting stuck in some of the trickier pit areas.
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