Tokyo Game Show 2026 is shaping up to be one of the most interesting gaming events of the year for sim racing hardware. MOZA Racing is preparing to show its first PlayStation 5-compatible hardware, Fanatec will bring products that are still in development, and FlashFire will debut a new 5 Nm Direct Drive wheelbase and Formula wheel. HORI, SCS Software and TRAMCITY will also expand the driving-simulation side of the show with professional simulators, transport games and dedicated controllers. TGS 2026 takes place at Makuhari Messe from September 17 through September 21.
Tokyo Game Show is not traditionally as focused on sim racing as dedicated simulation expos, but the 2026 edition is different. Several manufacturers have already confirmed new products or prototypes, while Gran Turismo is indirectly involved through MOZA and Fanatec. SCS Software will also attend for the first time with multiple driving projects, and several specialist simulation products will be available to try.
The event will additionally include an Xbox broadcast on September 17, creating one important question for racing fans: whether Microsoft and Playground Games will use the Japanese show to reveal more of Forza Horizon 6. That possibility makes sense given the game’s Japanese setting, but Microsoft has not confirmed Forza Horizon 6 for the broadcast. It should therefore remain separate from the hardware and games already officially announced for TGS.
| Company / Project | What to Expect | Status |
|---|---|---|
| MOZA Racing | Latest sim racing hardware and PlayStation 5 hardware reveal | Confirmed |
| Fanatec / Corsair | Podium Pedals Formula, multiple rigs and unreleased development hardware | Confirmed |
| FlashFire | New 5 Nm Direct Drive base and Silverstone F1 Wheel Rim | Confirmed |
| HORI | Professional car and truck driving simulators | Confirmed |
| SCS Software | ETS2 Iceland, ATS British Columbia and South Dakota | Confirmed |
| SCS Road Trip / Coaches / ETS2 PS5 | SCS is working to bring playable builds | Not guaranteed |
| TRAMCITY | TRAMCITY HAKODATE Ver.2 and dedicated tram controller | Confirmed |
| Sonic Racing: CrossWorlds | Special TGS demo and stage activity | Confirmed |
| Crazy Taxi: World Tour | Playable demo and stage presentation | Confirmed |
| Forza Horizon 6 | Possible Xbox Broadcast appearance | Not confirmed |
MOZA Could Deliver the Biggest Sim Racing Reveal
MOZA Racing is the obvious company to watch at Tokyo Game Show 2026. The manufacturer will be located in Hall 11, Booth 11-E02, where visitors will be able to see its latest racing and flight simulation hardware. More importantly for sim racers, MOZA has directly connected TGS with its move into officially licensed PlayStation hardware.
On September 11, MOZA published a darkened teaser showing a Direct Drive wheelbase alongside PlayStation 5 branding. The company said that the wait was “almost over” and specifically pointed toward Tokyo Game Show, making the event the clearest reveal window yet for its first native PS5 hardware. The teaser follows MOZA’s July partnership with Polyphony Digital, which confirmed that the companies are collaborating on a Gran Turismo-branded steering controller with native Gran Turismo 7 support.

The upcoming product is therefore much more important than a generic console-compatible wheelbase. It represents MOZA’s first serious entry into the native PlayStation sim racing market, where Fanatec, Logitech and Thrustmaster have traditionally had far less competition than manufacturers face on PC. If MOZA can bring a substantial part of its existing ecosystem to PS5, its arrival could alter the balance of the console hardware market.
Several important details remain unknown before the show. MOZA has not announced the wheelbase name, maximum torque, price, preorder date or commercial release date, and it has not confirmed whether the product will be sold individually or as part of a complete bundle. Compatibility with existing MOZA steering wheels, pedals, shifters, handbrakes, dashboards and the mBooster Active Pedal also remains unconfirmed.
The shape and lighting shown in the teaser have naturally prompted comparisons with the current R16 Ultra. Public regulatory documentation has also revealed previously unannounced R5S Pro and R16S Ultra model names, adding further fuel to speculation about MOZA’s PlayStation plans. However, MOZA has not confirmed that the TGS product is an R16S Ultra, an R5S Pro or a PlayStation version of any existing wheelbase.
Fanatec Will Show Hardware Still in Development
Fanatec is also preparing a significant sim racing presence inside the Corsair stand at Hall 3, Booth 03-C02. Corsair has confirmed several playable configurations covering Formula-style, GT-style and desktop sim racing, giving visitors the opportunity to try current Fanatec hardware in different environments. The company will also use the event for the first consumer-event appearance of the Podium Pedals Formula.
The more interesting detail is hidden in Corsair’s description of its Formula simulator. The company explicitly states that the setup will incorporate products that are still in development, meaning unreleased Fanatec hardware will physically be present at Tokyo Game Show. That gives us a genuine hardware preview even though Corsair has not identified the individual components.

There is currently no official confirmation that the development products include a new wheelbase, Formula steering wheel, pedal system, shifter or handbrake. Any attempt to identify them before the show would therefore be speculation, even if the Formula configuration naturally encourages certain assumptions. The safest approach is to treat the hardware as confirmed but unidentified until Fanatec or Corsair provides product names.
Fanatec will also hold its JEGT JDS Light Challenge during the public days of the event. That adds a competitive Gran Turismo element to the stand and gives Fanatec another opportunity to demonstrate its current ecosystem in a public environment. Combined with MOZA’s PlayStation reveal elsewhere at the show, TGS could become an unusually important event for the future of PlayStation sim racing hardware.
FlashFire Will Debut a 5 Nm Direct Drive Base
FlashFire has one of the clearest hardware announcements of the entire event. The company will show an upcoming 5 Nm Direct Drive Wheel Base alongside its current 3.2 Nm solution, giving visitors a direct comparison between the two systems. Unlike MOZA and Fanatec, where important details remain hidden, FlashFire has already identified exactly what new hardware it intends to demonstrate.

The 5 Nm base will make its first public appearance before its commercial launch. FlashFire says the additional output is designed to provide stronger torque and smoother force feedback, placing the product directly into one of the most competitive parts of the sim racing market. Products such as the MOZA R5 and Fanatec CSL DD have already made 5 Nm Direct Drive hardware an important entry point for users moving away from traditional gear- or belt-driven wheels.
FlashFire will also debut the new Silverstone F1 Wheel Rim. The Formula-style wheel uses an ergonomic grip and multi-button layout aimed at Formula and prototype racing, giving the company two new sim racing products to demonstrate at the same event. Pricing, platform support and final availability will be the main details to watch once the show opens.
HORI Is Bringing Professional Driving Simulators
HORI’s presence is very different from the consumer-focused Direct Drive products being shown by MOZA, Fanatec and FlashFire. The Japanese company has developed the Japan Truck Driving Simulator and Japan Driver Training Simulator with assistance from Hino Motors, and both systems will be demonstrated at its TGS booth. These are professional training tools rather than home sim racing products, but their hardware still makes them relevant to simulation enthusiasts.
The control system includes a force-feedback steering wheel measuring approximately 40 cm in diameter with up to 1800 degrees of rotation. HORI has designed the software to reproduce conventional cars, medium trucks, heavy trucks, tractor-trailers and buses, including characteristics such as inner-wheel differences and rear overhang behaviour. Vehicle data and engine audio from Hino were used during development to improve the realism of the training environment.
HORI offers both a three-screen cockpit configuration and a more compact notebook-based installation. Professional driving schools and training companies also contributed to the instructional side of the platform, making this more than a standard entertainment simulator. It will not compete with a MOZA R5 or Fanatec CSL DD, but it may still be one of the more technically interesting driving demonstrations at the show.
SCS Software Makes Its Tokyo Game Show Debut
Tokyo Game Show 2026 will mark the first appearance of SCS Software at the event. The Euro Truck Simulator 2 and American Truck Simulator developer will be located in Hall 9, Booth E86, with three upcoming map expansions already confirmed as playable. Visitors will be able to try Euro Truck Simulator 2: Iceland alongside American Truck Simulator: British Columbia and South Dakota.

SCS is also working to bring playable versions of its upcoming Road Trip and Coaches projects. Road Trip expands American Truck Simulator beyond trucks with passenger vehicles such as the Ford Mustang and F-150, while Coaches will expand Euro Truck Simulator 2 into passenger transport. The developer has made it clear that these demonstrations are still targets rather than guaranteed TGS builds.
A potential PlayStation 5 version of Euro Truck Simulator 2 may be even more important. SCS has said that it hopes to bring an early playable PS5 build to Tokyo, although it has not promised that it will be ready for the event. If that build appears, it would represent one of the most notable simulation stories of the show because the console versions of ETS2 and ATS remain highly anticipated.
TRAMCITY Will Show a Dedicated Tram Controller
TRAMCITY HAKODATE will bring a very different type of driving simulation to Tokyo Game Show. The PC simulator recreates real tram operations in Hakodate, and the team will have TRAMCITY HAKODATE Ver.2 available to try with a redesigned interface, increased road traffic and AI-controlled trams. Gamepad driving has also been improved to make the simulation more accessible.

The more unusual part of the presentation is a dedicated physical tram controller currently under development. The prototype includes separate master-controller, brake and control modules together with physical gauges and switches, and its behaviour changes according to the tram being simulated. Different vehicle types can therefore reproduce different braking systems rather than using one generic control profile.

The controller connects to a PC through USB Type-C and is recognized as a gamepad. Final specifications are still under development, but visitors will be able to try the prototype during TGS. It is an extremely niche product, yet it demonstrates how much specialist driving simulation now extends beyond conventional motorsport.
Gran Turismo 7 Will Have an Indirect Presence
Gran Turismo 7 will be present around Tokyo Game Show mainly through hardware partners rather than Sony’s main playable lineup. MOZA’s new PlayStation hardware is being developed in collaboration with Gran Turismo, while Fanatec will have GT-focused hardware and JEGT activity inside the Corsair booth. That gives Gran Turismo a meaningful role at the event even without a dedicated Sony demonstration area.

However, Gran Turismo 7 is not currently listed among the playable games at the official PlayStation booth. Sony has announced a separate group of PS5 titles for its main demo lineup, and GT7 is not among them. There is therefore no official basis yet for claiming that Polyphony Digital will use TGS to reveal additional Gran Turismo 7 Spec IV content.
Spec IV already has major content planned later in 2026, including new cars and circuits, but those announcements should remain separate from Tokyo Game Show until Sony or Polyphony makes a direct connection. The safest expectation is that Gran Turismo will be visible through its hardware ecosystem rather than through a confirmed major software reveal. That could still change once the event begins.
Sonic Racing and Crazy Taxi Add the Arcade Side
SEGA will also bring two driving games to Tokyo Game Show, although neither belongs in the same category as the simulation hardware above. Sonic Racing: CrossWorlds will receive a special TGS playable version alongside stage activity involving Sonic World Championship finalists. The game sits firmly in arcade racing, but it remains relevant to the wider racing-game presence at the event.

Crazy Taxi: World Tour will also have a playable demonstration and dedicated stage presentation. SEGA is additionally preparing an experience involving a steering-wheel-style controller inspired by arcade hardware, giving the game a physical driving component on the show floor. These projects should therefore be treated as racing-game coverage rather than sim racing, but they still broaden the automotive presence at TGS.
Could Forza Horizon 6 Appear at the Xbox Broadcast?
Forza Horizon 6 is the biggest unconfirmed racing-game question heading into Tokyo Game Show. Xbox will broadcast its TGS presentation on September 17 at 19:00 JST, promising new gameplay, event-specific material and additional announcements. With Forza Horizon 6 set in Japan, the event would be an obvious place for Microsoft and Playground Games to show more of the game.
However, Xbox has not confirmed Forza Horizon 6 for the broadcast. The currently announced show-floor lineup focuses on other titles, and Microsoft has not specifically named Forza Horizon 6 in its TGS announcement. Expectations of a trailer, PS5 update or expansion reveal should therefore remain speculation until the broadcast actually begins.

That does not make the Xbox presentation irrelevant for racing fans. Forza Horizon 6’s Japanese setting and the franchise’s previous connection with Tokyo Game Show make it one of the most obvious titles to watch. It simply cannot be listed alongside MOZA, Fanatec or FlashFire as confirmed content.
What Is Not Currently Confirmed for TGS 2026?
Several major sim racing companies have not announced a specific Tokyo Game Show presence. There is currently no confirmed TGS presentation from SIMAGIC, Asetek SimSports, Simucube, Logitech G, Heusinkveld, Sim-Lab or Trak Racer. These brands could still appear through distributors or partners, but there is no official information that would justify listing them as confirmed exhibitors with new hardware.
The same applies to several major simulators. iRacing, Le Mans Ultimate, Automobilista 2, Assetto Corsa EVO, Assetto Corsa Rally, NASCAR 26, F1 25 and Project Motor Racing currently have no confirmed TGS 2026 presentation. If any of them appear through partner booths or late announcements, that should be treated as new information rather than assumed in advance.
The Three Sim Racing Reveals to Watch
For pure sim racing hardware, MOZA, Fanatec and FlashFire are the three companies to watch most closely. MOZA has the biggest potential story because its first native PlayStation hardware could finally receive a name, torque figure, price and launch window. Fanatec has already confirmed that unreleased development hardware will be present, while FlashFire has two clearly identified products making their public debuts.
SCS Software could generate the biggest software-side simulation story if its PlayStation 5 version of Euro Truck Simulator 2 is ready to play. HORI and TRAMCITY will meanwhile provide two very different examples of professional and transport simulation hardware. The Xbox broadcast adds another layer of uncertainty because Forza Horizon 6 would be a natural fit for a Japanese event even though its appearance remains unconfirmed.
Tokyo Game Show 2026 is therefore not becoming a dedicated sim racing exhibition, but it is shaping up to be one of the most relevant TGS editions for driving enthusiasts in years. New Direct Drive hardware, PlayStation expansion and specialist simulators will all share the show floor across several booths. The first business day on September 17 should quickly reveal how much of the teased hardware is genuinely ready for its next step toward release.
See you on the track!
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