With the 1.12 update, the coders have tuned these virtual drivers to be a bit more… human.
Yes, really. Now when the track turns into a pool, machine-controlled cars behave more realistically.
In fancy terms: “AI lap times in the wet are slightly slower.”
And it’s not just in the wet. In the dry, you’ll notice rivals flow through corners more naturally, as if they watched Verstappen in slow motion and took notes.
F2 2025: The Interns Just Got the Keys
Another nice gift: the arrival of the 2025 Formula 2 grid. That means you can jump in with Leonardo Fornaroli, Sebastián Montoya, or Luke Browning—the prospect club dreaming of stealing seats from the F1 veterans.
The best part? These youngsters show up fully updated and ready to remind us that being young is no excuse for braking late… except when the AI decides it is.
Beyond the Track
- Visual tweaks to cars, drivers, and teams to better match the evolving real-world grid. If your Ferrari doesn’t shine like at Monza, why even race?
- New driver ratings arriving on September 18. Spoiler: if your fave fumbled at Spa or Monza, expect their stats to drop faster than a set of softs.
Techy Tidbits (for the detail-hungry)
- Career (Two-Player): Fixed a crash when transitioning between seasons.
- Peripherals: Addressed a TrueForce quirk on the Logitech G923 so it doesn’t feel like you’re hugging a pillow mid-crash.
- Audio: Race engineer messages no longer overlap like accidental beatboxing; missing subtitles on some podium lines are back.
- Graphics: Stray cockpit light leaks fixed; suspicious trees at Suzuka have been sent to botany class.
- Misc: Splitscreen position numbers now render in the right spot, decal editor touch-ups, various UI improvements, and general stability improvements.
Perfect? Nope. But if you ever wished the AI would make more human mistakes, this patch is your Silverstone win.
BUY IT HERE!
Happy Racing!
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