Sim Racing: The Role of Vision in Driving

First of all, having good vision does not necessarily mean good eyesight, it means absorbing as much information as possible from the track in the shortest possible time.

If we look closely at a driver, most of the inputs a driver makes on the car, be it braking, turning or acceleration, come from what he sees on the track. Therefore, knowing where to look on the track is critical to being a fast and consistent driver.

Optimized FoV

Most drivers starting out in SimRacing, or in reality, have a short and narrow field of vision, which means they don’t look far enough or wide enough around the circuit.

Limited vision hinders most aspects of circuit driving, as corners seem to come more quickly, causing the driver to not make correct decisions about where to brake, turn, touch the apex or hit the throttle again.

In the world of Sim Racing, knowing where to look, correct positioning on the screens and having a good FoV is critical. Invest time in adjusting the parameters or make the leap to VR, where the aspect ratio to reality is almost 1:1.

Jean Alesi – Correct Position

A professional driver must always look beyond the curve, using peripheral vision to anticipate events and movements. Therefore, before knowing how to drive, you must know where to look.

See you on the track!

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